mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-18 11:45:30 +00:00
commit
1331c8aeb2
@ -98,11 +98,18 @@ class AchievementAPI{
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}
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public static function broadcastAchievement(Player $player, $achievementId){
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if(ServerAPI::request()->api->getProperty("announce-player-achievements") == true){
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ServerAPI::request()->api->chat->broadcast($player->username." has just earned the achievement ".self::$achievements[$achievementId]["name"]);
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}else{
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$player->sendChat("You have just earned the achievement ".self::$achievements[$achievementId]["name"]);
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if(isset(self::$achievements[$achievementId])){
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$result = ServerAPI::request()->api->dhandle("achievement.broadcast", array("player" => $player, "achievementId" => $achievementId));
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if($result !== false and $result !== true){
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if(ServerAPI::request()->api->getProperty("announce-player-achievements") == true){
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ServerAPI::request()->api->chat->broadcast($player->username." has just earned the achievement ".self::$achievements[$achievementId]["name"]);
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}else{
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$player->sendChat("You have just earned the achievement ".self::$achievements[$achievementId]["name"]);
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}
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}
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return true;
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}
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return false;
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}
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public static function addAchievement($achievementId, $achievementName, array $requires = array()){
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@ -135,9 +142,13 @@ class AchievementAPI{
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return false;
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}
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}
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$player->achievements[$achievementId] = true;
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self::broadcastAchievement($player, $achievementId);
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return true;
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if(ServerAPI::request()->api->dhandle("achievement.grant", array("player" => $player, "achievementId" => $achievementId)) !== false){
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$player->achievements[$achievementId] = true;
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self::broadcastAchievement($player, $achievementId);
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return true;
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}else{
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return false;
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}
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}
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return false;
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}
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@ -168,6 +168,14 @@ define("COBBLESTONE_WALL", 139);
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define("QUARTZ_BLOCK", 155);
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define("QUARTZ_STAIRS", 156);
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define("DOUBLE_WOOD_SLAB", 157);
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define("DOUBLE_WOODEN_SLAB", 157);
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define("DOUBLE_WOOD_SLABS", 157);
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define("DOUBLE_WOODEN_SLABS", 157);
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define("WOOD_SLAB", 158);
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define("WOODEN_SLAB", 158);
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define("WOOD_SLABS", 158);
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define("WOODEN_SLABS", 158);
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define("HAY_BALE", 170);
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@ -130,7 +130,9 @@ abstract class Block extends Position{
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QUARTZ_BLOCK => "QuartzBlock",
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QUARTZ_STAIRS => "QuartzStairsBlock",
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DOUBLE_WOOD_SLAB => "DoubleWoodSlabBlock",
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WOOD_SLAB => "WoodSlabBlock",
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HAY_BALE => "HayBaleBlock",
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COAL_BLOCK => "CoalBlock",
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107
src/material/block/nonfull/WoodSlab.php
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107
src/material/block/nonfull/WoodSlab.php
Normal file
@ -0,0 +1,107 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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class WoodSlabBlock extends TransparentBlock{
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public function __construct($meta = 0){
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parent::__construct(WOOD_SLAB, $meta, "Wooden Slab");
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$names = array(
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0 => "Oak",
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1 => "Spruce",
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2 => "Birch",
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3 => "Jungle",
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);
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$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Wooden Slab";
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if(($this->meta & 0x08) === 0x08){
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$this->isFullBlock = true;
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}else{
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$this->isFullBlock = false;
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}
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$this->hardness = 15;
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$this->meta &= 0x07;
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if($face === 0){
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if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0x08 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
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$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
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return true;
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}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
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$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
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return true;
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}else{
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$this->meta |= 0x08;
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}
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}elseif($face === 1){
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if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
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$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
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return true;
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}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
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$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
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return true;
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}
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}elseif(!$player->entity->inBlock($block)){
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if($block->getID() === WOOD_SLAB){
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if(($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
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$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
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return true;
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}
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return false;
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}else{
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if($fy > 0.5){
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$this->meta |= 0x08;
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}
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}
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}else{
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return false;
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}
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if($block->getID() === WOOD_SLAB and ($target->getMetadata() & 0x07) !== ($this->meta & 0x07)){
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return false;
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}
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$this->level->setBlock($block, $this, true, false, true);
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return true;
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}
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public function getBreakTime(Item $item, Player $player){
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if(($player->gamemode & 0x01) === 0x01){
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return 0.20;
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}
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switch($item->isAxe()){
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case 5:
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return 0.4;
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case 4:
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return 0.5;
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case 3:
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return 0.75;
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case 2:
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return 0.25;
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case 1:
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return 1.5;
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default:
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return 3;
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}
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}
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public function getDrops(Item $item, Player $player){
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return array(
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array($this->id, $this->meta & 0x07, 1),
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);
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}
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}
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@ -24,6 +24,26 @@ class WoodStairsBlock extends StairBlock{
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parent::__construct(WOOD_STAIRS, $meta, "Wood Stairs");
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}
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public function getBreakTime(Item $item, Player $player){
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if(($player->gamemode & 0x01) === 0x01){
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return 0.20;
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}
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switch($item->isAxe()){
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case 5:
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return 0.4;
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case 4:
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return 0.5;
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case 3:
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return 0.75;
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case 2:
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return 0.25;
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case 1:
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return 1.5;
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default:
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return 3;
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}
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}
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public function getDrops(Item $item, Player $player){
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return array(
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array($this->id, 0, 1),
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61
src/material/block/solid/DoubleWoodSlab.php
Normal file
61
src/material/block/solid/DoubleWoodSlab.php
Normal file
@ -0,0 +1,61 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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class DoubleWoodSlabBlock extends SolidBlock{
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public function __construct($meta = 0){
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parent::__construct(DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab");
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$names = array(
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0 => "Oak",
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1 => "Spruce",
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2 => "Birch",
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3 => "Jungle",
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);
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$this->name = "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
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$this->hardness = 15;
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}
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public function getBreakTime(Item $item, Player $player){
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if(($player->gamemode & 0x01) === 0x01){
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return 0.20;
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}
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switch($item->isAxe()){
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case 5:
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return 0.4;
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case 4:
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return 0.5;
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case 3:
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return 0.75;
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case 2:
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return 0.25;
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case 1:
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return 1.5;
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default:
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return 3;
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}
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}
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public function getDrops(Item $item, Player $player){
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return array(
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array(WOOD_SLAB, $this->meta & 0x07, 2),
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);
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}
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}
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@ -20,9 +20,30 @@
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*/
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class HayBaleBlock extends SolidBlock{
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public function __construct(){
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parent::__construct(HAY_BALE, "Hay Bale");
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public function __construct($meta = 0){
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parent::__construct(HAY_BALE, $meta, "Hay Bale");
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$this->hardness = 10;
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$faces = array(
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0 => 0,
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1 => 0,
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2 => 0b1000,
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3 => 0b1000,
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4 => 0b0100,
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5 => 0b0100,
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);
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$this->meta = ($this->meta & 0x03) | $faces[$face];
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$this->level->setBlock($block, $this, true, false, true);
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return true;
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}
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public function getDrops(Item $item, Player $player){
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return array(
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array($this->id, 0, 1),
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);
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}
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}
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@ -99,13 +99,13 @@ class CraftingRecipes{
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"WOODEN_PLANKS:?x6=>TRAPDOOR:0x2",
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"WOODEN_PLANKS:?x6=>WOODEN_DOOR:0x1",
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"WOODEN_PLANKS:0x6=>WOODEN_STAIRS:0x4",
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"WOODEN_PLANKS:0x3=>SLAB:2x6",
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"WOODEN_PLANKS:0x3=>WOOD_SLAB:0x6",
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"WOODEN_PLANKS:1x6=>SPRUCE_WOOD_STAIRS:0x4",
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//"WOODEN_PLANKS:1x3=>SPRUCE_WOOD_SLAB:2x6",
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"WOODEN_PLANKS:1x3=>WOOD_SLAB:1x6",
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"WOODEN_PLANKS:2x6=>BIRCH_WOOD_STAIRS:0x4",
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//"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
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"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
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"WOODEN_PLANKS:3x6=>JUNGLE_WOOD_STAIRS:0x4",
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//"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:2x6",
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"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:3x6",
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//Tools
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"STICK:?x1,FEATHER:?x1,FLINT:?x1=>ARROW:0x4",
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