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Implemented new cherry-wood blocks
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@@ -302,8 +302,9 @@ final class ItemTypeIds{
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public const MEDICINE = 20263;
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public const MANGROVE_BOAT = 20264;
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public const GLOW_BERRIES = 20265;
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public const CHERRY_SIGN = 20266;
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public const FIRST_UNUSED_ITEM_ID = 20266;
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public const FIRST_UNUSED_ITEM_ID = 20267;
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private static int $nextDynamicId = self::FIRST_UNUSED_ITEM_ID;
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@@ -114,6 +114,7 @@ use pocketmine\world\World;
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* @method static Item CHEMICAL_SULPHATE()
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* @method static Item CHEMICAL_TUNGSTEN_CHLORIDE()
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* @method static Item CHEMICAL_WATER()
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* @method static ItemBlockWallOrFloor CHERRY_SIGN()
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* @method static ChorusFruit CHORUS_FRUIT()
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* @method static Item CLAY()
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* @method static Clock CLOCK()
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@@ -362,6 +363,7 @@ final class VanillaItems{
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self::register("bucket", new Bucket(new IID(Ids::BUCKET), "Bucket"));
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self::register("carrot", new Carrot(new IID(Ids::CARROT), "Carrot"));
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self::register("charcoal", new Coal(new IID(Ids::CHARCOAL), "Charcoal"));
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self::register("cherry_sign", new ItemBlockWallOrFloor(new IID(Ids::CHERRY_SIGN), Blocks::CHERRY_SIGN(), Blocks::CHERRY_WALL_SIGN()));
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self::register("chemical_aluminium_oxide", new Item(new IID(Ids::CHEMICAL_ALUMINIUM_OXIDE), "Aluminium Oxide"));
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self::register("chemical_ammonia", new Item(new IID(Ids::CHEMICAL_AMMONIA), "Ammonia"));
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self::register("chemical_barium_sulphate", new Item(new IID(Ids::CHEMICAL_BARIUM_SULPHATE), "Barium Sulphate"));
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