mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-07 12:18:46 +00:00
Level formats can send chunks without creating an AsyncTask, API 1.2.1 (small fix, no changes)
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commit
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@ -74,7 +74,7 @@ namespace pocketmine {
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use raklib\RakLib;
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const VERSION = "Alpha_1.4dev";
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const API_VERSION = "1.2.0";
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const API_VERSION = "1.2.1";
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const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
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const MINECRAFT_VERSION = "v0.9.5 alpha";
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const PHP_VERSION = "5.5";
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@ -63,6 +63,7 @@ use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\Player;
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use pocketmine\plugin\Plugin;
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use pocketmine\scheduler\AsyncTask;
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use pocketmine\Server;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Spawnable;
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@ -1411,9 +1412,11 @@ class Level implements ChunkManager, Metadatable{
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}
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unset($this->chunkSendQueue[$index]);
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}else{
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$task = $this->provider->requestChunkTask($x, $z);
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$this->server->getScheduler()->scheduleAsyncTask($task);
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$this->chunkSendTasks[$index] = true;
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$task = $this->provider->requestChunkTask($x, $z);
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if($task instanceof AsyncTask){
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$this->server->getScheduler()->scheduleAsyncTask($task);
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}
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}
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}
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}
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@ -1,123 +0,0 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\format\mcregion;
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use pocketmine\level\Level;
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use pocketmine\nbt\NBT;
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use pocketmine\scheduler\AsyncTask;
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use pocketmine\Server;
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use pocketmine\tile\Spawnable;
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use pocketmine\utils\Binary;
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class ChunkRequestTask extends AsyncTask{
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protected $levelId;
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protected $chunkX;
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protected $chunkZ;
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protected $compressionLevel;
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protected $blocks;
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protected $data;
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protected $skyLight;
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protected $blockLight;
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/** @var string[256] */
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protected $biomeIds;
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/** @var int[] */
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protected $biomeColors;
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protected $tiles;
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public function __construct(McRegion $level, $levelId, $chunkX, $chunkZ){
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$this->levelId = $levelId;
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$this->chunkX = $chunkX;
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$this->chunkZ = $chunkZ;
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$chunk = $level->getChunk($chunkX, $chunkZ, false);
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if(!($chunk instanceof Chunk)){
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throw new \Exception("Invalid Chunk sent");
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}
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$this->blocks = $chunk->getBlockIdArray();
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$this->data = $chunk->getBlockDataArray();
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$this->skyLight = $chunk->getBlockSkyLightArray();
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$this->blockLight = $chunk->getBlockLightArray();
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$this->biomeIds = $chunk->getBiomeIdArray();
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$this->biomeColors = $chunk->getBiomeColorArray();
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$tiles = "";
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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foreach($chunk->getTiles() as $tile){
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if($tile instanceof Spawnable){
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$nbt->setData($tile->getSpawnCompound());
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$tiles .= $nbt->write();
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}
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}
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$this->tiles = $tiles;
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$this->compressionLevel = Level::$COMPRESSION_LEVEL;
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}
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public function onRun(){
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$biomeColors = "";
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foreach($this->biomeColors as $color){
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$biomeColors .= Binary::writeInt($color);
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}
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$ordered = zlib_encode(Binary::writeLInt($this->chunkX) . Binary::writeLInt($this->chunkZ) . $this->blocks . $this->data . $this->skyLight . $this->blockLight . $this->biomeIds . $biomeColors . $this->tiles, ZLIB_ENCODING_DEFLATE, $this->compressionLevel);
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$this->setResult($ordered);
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}
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public function getColumn(&$data, $x, $z){
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$i = ($z << 4) + $x;
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$column = "";
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for($y = 0; $y < 128; ++$y){
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$column .= $data{($y << 8) + $i};
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}
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return $column;
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}
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public function getHalfColumn(&$data, $x, $z){
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$i = ($z << 3) + ($x >> 1);
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$column = "";
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if(($x & 1) === 0){
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for($y = 0; $y < 128; $y += 2){
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$column .= ($data{($y << 7) + $i} & "\x0f") | chr((ord($data{(($y + 1) << 7) + $i}) & 0x0f) << 4);
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}
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}else{
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for($y = 0; $y < 128; $y += 2){
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$column .= chr((ord($data{($y << 7) + $i}) & 0xf0) >> 4) | ($data{(($y + 1) << 7) + $i} & "\xf0");
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}
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}
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return $column;
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}
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public function onCompletion(Server $server){
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$level = $server->getLevel($this->levelId);
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if($level instanceof Level and $this->hasResult()){
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$level->chunkRequestCallback($this->chunkX, $this->chunkZ, $this->getResult());
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}
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}
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}
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@ -32,6 +32,8 @@ use pocketmine\nbt\tag\Int;
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use pocketmine\nbt\tag\Long;
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use pocketmine\nbt\tag\String;
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use pocketmine\Player;
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use pocketmine\tile\Spawnable;
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use pocketmine\utils\Binary;
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class McRegion extends BaseLevelProvider{
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@ -105,7 +107,40 @@ class McRegion extends BaseLevelProvider{
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}
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public function requestChunkTask($x, $z){
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return new ChunkRequestTask($this, $this->getLevel()->getID(), $x, $z);
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$chunk = $this->getChunk($x, $z, false);
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if(!($chunk instanceof Chunk)){
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throw new \Exception("Invalid Chunk sent");
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}
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$tiles = "";
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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foreach($chunk->getTiles() as $tile){
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if($tile instanceof Spawnable){
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$nbt->setData($tile->getSpawnCompound());
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$tiles .= $nbt->write();
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}
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}
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$biomeColors = "";
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foreach($chunk->getBiomeColorArray() as $color){
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$biomeColors .= Binary::writeInt($color);
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}
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$ordered = zlib_encode(
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Binary::writeLInt($x) . Binary::writeLInt($z) .
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$chunk->getBlockIdArray() .
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$chunk->getBlockDataArray() .
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$chunk->getBlockSkyLightArray() .
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$chunk->getBlockLightArray() .
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$chunk->getBiomeIdArray() .
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$biomeColors .
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$tiles
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, ZLIB_ENCODING_DEFLATE, Level::$COMPRESSION_LEVEL);
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$this->getLevel()->chunkRequestCallback($x, $z, $ordered);
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return null;
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}
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public function unloadChunks(){
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