Added base translation system

This commit is contained in:
Shoghi Cervantes
2015-04-11 01:32:08 +02:00
parent 3224cd7dc5
commit 0c041ebca3
38 changed files with 646 additions and 132 deletions

View File

@ -0,0 +1,159 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\lang;
use pocketmine\event\TextContainer;
use pocketmine\event\TranslationContainer;
class BaseLang{
const FALLBACK_LANGUAGE = "en";
protected $langName;
protected $lang = [];
protected $fallbackLang = [];
public function __construct($lang, $path = null){
$this->langName = strtolower($lang);
if($path === null){
$path = \pocketmine\PATH . "src/pocketmine/lang/base/";
}
$this->loadLang($path . $this->langName . ".ini", $this->lang);
$this->loadLang($path . self::FALLBACK_LANGUAGE . ".ini", $this->fallbackLang);
}
public function getName(){
return $this->get("language.name");
}
public function getLang(){
return $this->langName;
}
protected function loadLang($path, array &$d){
if(file_exists($path) and strlen($content = file_get_contents($path)) > 0){
foreach(explode("\n", $content) as $line){
$line = trim($line);
if($line === "" or $line{0} === "#"){
continue;
}
$t = explode("=", $line);
if(count($t) < 2){
continue;
}
$key = trim(array_shift($t));
$value = trim(implode("=", $t));
if($value === ""){
continue;
}
$d[$key] = $value;
}
}
}
public function translate(TextContainer $c){
if($c instanceof TranslationContainer){
$baseText = $this->get($c->getText());
$baseText = $this->parseTranslation( $baseText !== null ? $baseText : $c->getText());
foreach($c->getParameters() as $i => $p){
$baseText = str_replace("{%$i}", $this->parseTranslation($p), $baseText);
}
}else{
$baseText = $this->parseTranslation($c->getText());
}
return $baseText;
}
public function internalGet($id){
if(isset($this->lang[$id])){
return $this->lang[$id];
}elseif(isset($this->fallbackLang[$id])){
return $this->fallbackLang[$id];
}
return null;
}
public function get($id){
$id = trim($id, "%");
if(isset($this->lang[$id])){
return $this->lang[$id];
}elseif(isset($this->fallbackLang[$id])){
return $this->fallbackLang[$id];
}
return $id;
}
protected function parseTranslation($text){
$newString = "";
$replaceString = null;
$len = strlen($text);
for($i = 0; $i < $len; ++$i){
$c = $text{$i};
if($replaceString !== null){
if((ord($c) >= 0x30 and ord($c) <= 0x39) or (ord($c) >= 0x41 and ord($c) <= 0x5a) or (ord($c) >= 0x61 and ord($c) <= 0x7a) or $c === "."){
$replaceString .= $c;
}else{
if(($t = $this->internalGet(substr($replaceString, 1)))){
$newString .= $t;
}else{
$newString .= $replaceString;
}
$replaceString = null;
if($c === "%"){
$replaceString = $c;
}else{
$newString .= $c;
}
}
}elseif($c === "%"){
$replaceString = $c;
}else{
$newString .= $c;
}
}
if($replaceString !== null){
if(($t = $this->internalGet(substr($replaceString, 1)))){
$newString .= $t;
}else{
$newString .= $replaceString;
}
}
return $newString;
}
}

View File

@ -0,0 +1,84 @@
# Language file compatible with Minecraft: Pocket Edition identifiers
#
# A message doesn't need to be there to be shown correctly on the client.
# Only messages shown in PocketMine itself need to be here
language.name=English
multiplayer.player.joined={%0} joined the game
multiplayer.player.leave={%0} left the game
death.fell.accident.generic={%0} fell from a high place
death.attack.inFire={%0} went up in flames
death.attack.onFire={%0} burned to death
death.attack.lava={%0} tried to swim in lava
death.attack.inWall={%0} suffocated in a wall
death.attack.drown={%0} drowned
death.attack.cactus={%0} was pricked to death
death.attack.generic={%0} died
death.attack.explosion={%0} blew up
death.attack.explosion.player={%0} was blown up by {%1}
death.attack.magic={%0} was killed by magic
death.attack.wither={%0} withered away
death.attack.mob={%0} was slain by {%1}
death.attack.player={%0} was slain by {%1}
death.attack.player.item={%0} was slain by {%1} using {%2}
death.attack.arrow={%0} was shot by {%1}
death.attack.arrow.item={%0} was shot by {%1} using {%2}
death.attack.fall={%0} hit the ground too hard
death.attack.outOfWorld={%0} fell out of the world
gameMode.survival=Survival Mode
gameMode.creative=Creative Mode
gameMode.adventure=Adventure Mode
gameMode.spectator=Spectator Mode
gameMode.changed=Your game mode has been updated
potion.moveSpeed=Speed
potion.moveSlowdown=Slowness
potion.digSpeed=Haste
potion.digSlowDown=Mining Fatigue
potion.damageBoost=Strength
potion.heal=Instant Health
potion.harm=Instant Damage
potion.jump=Jump Boost
potion.confusion=Nausea
potion.regeneration=Regeneration
potion.resistance=Resistance
potion.fireResistance=Fire Resistance
potion.waterBreathing=Water Breathing
potion.invisibility=Invisibility
potion.blindness=Blindness
potion.nightVision=Night Vision
potion.hunger=Hunger
potion.weakness=Weakness
potion.poison=Poison
potion.wither=Wither
potion.healthBoost=Health Boost
potion.absorption=Absorption
potion.saturation=Saturation
commands.generic.exception=An unknown error occurred while attempting to perform this command
commands.generic.permission=You do not have permission to use this command
commands.generic.notFound=Unknown command. Try /help for a list of commands
commands.generic.usage=Usage: {%0}
commands.give.item.notFound=There is no such item with name {%0}
commands.give.success=Given {%0} * {%1} to {%2}
commands.effect.usage=/effect <player> <effect> [seconds] [amplifier] [hideParticles] OR /effect <player> clear
commands.effect.notFound=There is no such mob effect with ID {%0}
commands.effect.success=Given {%0} (ID {%1}) * {%2} to {%3} for {%4} seconds
commands.effect.success.removed=Took {%0} from {%1}
commands.effect.success.removed.all=Took all effects from {%0}
commands.effect.failure.notActive=Couldn't take {%0} from {%1} as they do not have the effect
commands.effect.failure.notActive.all=Couldn't take any effects from {%0} as they do not have any
commands.particle.success=Playing effect {%0} for {%1} times
commands.particle.notFound=Unknown effect name {%0}
commands.players.usage=/list
commands.players.list=There are {%0}/{%1} players online:
commands.defaultgamemode.usage=/defaultgamemode <mode>
commands.defaultgamemode.success=The world's default game mode is now {%0}