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bump max dead ticks to 25 so death smoke cloud works properly
I wish this wasn't client sided... it's a pain to get it synced properly.
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@ -53,7 +53,7 @@ abstract class Living extends Entity implements Damageable{
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/** @var int */
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public $deadTicks = 0;
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/** @var int */
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protected $maxDeadTicks = 20;
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protected $maxDeadTicks = 25;
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protected $invisible = false;
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