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Merge branch 'stable' into master
# Conflicts: # composer.lock # resources/vanilla # src/entity/Living.php # src/pocketmine/Player.php # src/pocketmine/VersionInfo.php # src/pocketmine/block/Potato.php # src/pocketmine/block/Sugarcane.php # src/pocketmine/entity/Entity.php # src/pocketmine/item/Item.php # src/pocketmine/level/format/Chunk.php # src/pocketmine/level/format/io/leveldb/LevelDB.php # src/world/generator/GeneratorRegisterTask.php # tests/phpstan/configs/check-explicit-mixed-baseline.neon # tests/phpstan/configs/l7-baseline.neon # tests/phpstan/configs/l8-baseline.neon # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMainLoggerTest.php # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMemoryLeakTest.php # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskPublishProgressRaceTest.php
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@ -2207,6 +2207,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
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$this->networkSession->syncMovement($pos, $yaw, $pitch, $mode);
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$this->forceMoveSync = $pos->asVector3();
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$this->ySize = 0;
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}
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/**
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