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Merge branch 'stable' into master
# Conflicts: # composer.lock # resources/vanilla # src/entity/Living.php # src/pocketmine/Player.php # src/pocketmine/VersionInfo.php # src/pocketmine/block/Potato.php # src/pocketmine/block/Sugarcane.php # src/pocketmine/entity/Entity.php # src/pocketmine/item/Item.php # src/pocketmine/level/format/Chunk.php # src/pocketmine/level/format/io/leveldb/LevelDB.php # src/world/generator/GeneratorRegisterTask.php # tests/phpstan/configs/check-explicit-mixed-baseline.neon # tests/phpstan/configs/l7-baseline.neon # tests/phpstan/configs/l8-baseline.neon # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMainLoggerTest.php # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskMemoryLeakTest.php # tests/plugins/TesterPlugin/src/pmmp/TesterPlugin/tests/AsyncTaskPublishProgressRaceTest.php
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@ -15,3 +15,15 @@ Plugin developers should **only** update their required API to this version if y
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- Pumpkin and melon stems may not connect to their corresponding pumpkin/melon
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- New blocks, items & mobs aren't implemented
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- Nether doesn't exist
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# 3.15.1
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- Fixed various PHP 7.4 compatibility issues in Composer dependencies (primarily callback-validator).
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- Fixed LevelDB worlds with corrupted `level.dat` crashing the server instead of failing gracefully.
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- Fixed error spam when using strings for layers in flatworld presets (`e.g. bedrock,3xdirt,grass`).
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- Fixed blocks not getting updated properly on explosions.
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- Fixed `BlockGrowEvent` not being called when sugarcane grows.
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- Potato crops now drop poisonous potatoes when harvested.
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- Fixed the wrong number of potatoes being dropped when harvesting potato crops.
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- Players no longer get pullbacks when sprinting on slabs, stairs and various other blocks when `player.anti-cheat.allow-movement-cheats` is set to `false`. (This bug has been around for over 5 years, so many of you will be used to its existence.)
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- Fixed entity collision box calculation not taking clip distance into account.
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- Entities now step up the correct height of the target block, instead of jumping into the air 0.6 blocks and falling back down.
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