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@ -620,6 +620,18 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$entity->despawnFrom($this);
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$entity->despawnFrom($this);
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}
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}
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}
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}
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//TODO HACK: removes tile entities that linger whenever you teleport
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// to a different world
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$pk = new UpdateBlockPacket();
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foreach($level->getChunkTiles($x, $z) as $tile){
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if($tile instanceof Spawnable){
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$pk->records[] = [$tile->x, $tile->z, $tile->y, 0, 0, UpdateBlockPacket::FLAG_NONE];
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}
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}
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if(count($pk->records)){
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$this->dataPacket($pk);
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}
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//----
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unset($this->usedChunks[$index]);
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unset($this->usedChunks[$index]);
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}
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}
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