Different protocols, server properties

This commit is contained in:
Shoghi Cervantes Pueyo 2012-12-06 20:58:16 +01:00
parent 7732d6b6f7
commit 069ff9f965
9 changed files with 266 additions and 86 deletions

3
.gitignore vendored
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@ -1,7 +1,6 @@
*.log *.log
*.ini
test.php
*.bat *.bat
server.properties
################# #################
## Eclipse ## Eclipse

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@ -56,7 +56,7 @@ class CustomPacketHandler{
$this->raw .= Utils::writeLong($this->data["payload"]); $this->raw .= Utils::writeLong($this->data["payload"]);
} }
break; break;
case MC_CLIENT_HANDSHAKE: case MC_CLIENT_CONNECT:
if($this->c === false){ if($this->c === false){
$this->data["clientID"] = Utils::readLong($this->get(8)); $this->data["clientID"] = Utils::readLong($this->get(8));
$this->data["session"] = Utils::readLong($this->get(8)); $this->data["session"] = Utils::readLong($this->get(8));
@ -98,7 +98,7 @@ class CustomPacketHandler{
$this->raw .= Utils::writeLong($this->data["session2"]); $this->raw .= Utils::writeLong($this->data["session2"]);
} }
break; break;
case MC_CLIENT_CONNECT: case MC_CLIENT_HANDSHAKE:
if($this->c === false){ if($this->c === false){
$this->data["cookie"] = $this->get(4); // 043f57fe $this->data["cookie"] = $this->get(4); // 043f57fe
$this->data["security"] = $this->get(1); $this->data["security"] = $this->get(1);
@ -130,11 +130,11 @@ class CustomPacketHandler{
case MC_LOGIN: case MC_LOGIN:
if($this->c === false){ if($this->c === false){
$this->data["username"] = $this->get(Utils::readShort($this->get(2), false)); $this->data["username"] = $this->get(Utils::readShort($this->get(2), false));
$this->data["unknown1"] = Utils::readInt($this->get(4)); $this->data["maxX"] = Utils::readInt($this->get(4));
$this->data["unknown2"] = Utils::readInt($this->get(4)); $this->data["maxY"] = Utils::readInt($this->get(4));
}else{ }else{
$this->raw .= Utils::writeShort(strlen($this->data["username"])).$this->data["username"]; $this->raw .= Utils::writeShort(strlen($this->data["username"])).$this->data["username"];
$this->raw .= "\x00\x00\x00\x07\x00\x00\x00\x07"; $this->raw .= "\x00\x00\x00\x08\x00\x00\x00\x08";
} }
break; break;
case MC_LOGIN_STATUS: case MC_LOGIN_STATUS:
@ -158,19 +158,19 @@ class CustomPacketHandler{
$this->raw .= Utils::writeShort(strlen($this->data["message"])).$this->data["message"]; $this->raw .= Utils::writeShort(strlen($this->data["message"])).$this->data["message"];
} }
break; break;
case 0x86: case MC_SET_TIME:
if($this->c === false){ if($this->c === false){
$this->data["time"] = Utils::readInt($this->get(4)); $this->data["time"] = Utils::readInt($this->get(4));
}else{ }else{
$this->raw .= Utils::writeInt($this->data["time"]); $this->raw .= Utils::writeInt($this->data["time"]);
} }
break; break;
case 0x87: case MC_START_GAME:
if($this->c === false){ if($this->c === false){
$this->data["seed"] = Utils::readInt($this->get(4)); $this->data["seed"] = Utils::readInt($this->get(4));
$this->data["unknown1"] = Utils::readInt($this->get(4)); $this->data["unknown1"] = Utils::readInt($this->get(4));
$this->data["gamemode"] = Utils::readInt($this->get(4)); $this->data["gamemode"] = Utils::readInt($this->get(4));
$this->data["unknown2"] = Utils::readInt($this->get(4)); $this->data["eid"] = Utils::readInt($this->get(4));
$this->data["x"] = Utils::readFloat($this->get(4)); $this->data["x"] = Utils::readFloat($this->get(4));
$this->data["y"] = Utils::readFloat($this->get(4)); $this->data["y"] = Utils::readFloat($this->get(4));
$this->data["z"] = Utils::readFloat($this->get(4)); $this->data["z"] = Utils::readFloat($this->get(4));
@ -178,13 +178,20 @@ class CustomPacketHandler{
$this->raw .= Utils::writeInt($this->data["seed"]); $this->raw .= Utils::writeInt($this->data["seed"]);
$this->raw .= Utils::writeInt($this->data["unknown1"]); $this->raw .= Utils::writeInt($this->data["unknown1"]);
$this->raw .= Utils::writeInt($this->data["gamemode"]); $this->raw .= Utils::writeInt($this->data["gamemode"]);
$this->raw .= Utils::writeInt($this->data["unknown2"]); $this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= Utils::writeFloat($this->data["x"]); $this->raw .= Utils::writeFloat($this->data["x"]);
$this->raw .= Utils::writeFloat($this->data["y"]); $this->raw .= Utils::writeFloat($this->data["y"]);
$this->raw .= Utils::writeFloat($this->data["z"]); $this->raw .= Utils::writeFloat($this->data["z"]);
} }
break; break;
case 0x94: //MovePlayer case MC_REMOVE_ENTITY:
if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4));
}else{
$this->raw .= Utils::writeInt($this->data["eid"]);
}
break;
case MC_MOVE_PLAYER:
if($this->c === false){ if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4)); $this->data["eid"] = Utils::readInt($this->get(4));
$this->data["x"] = Utils::readFloat($this->get(4)); $this->data["x"] = Utils::readFloat($this->get(4));
@ -201,7 +208,7 @@ class CustomPacketHandler{
$this->raw .= Utils::writeFloat($this->data["pitch"]); $this->raw .= Utils::writeFloat($this->data["pitch"]);
} }
break; break;
case 0x96: //RemoveBlock case MC_REMOVE_BLOCK:
if($this->c === false){ if($this->c === false){
$this->data["x"] = Utils::readInt($this->get(4)); $this->data["x"] = Utils::readInt($this->get(4));
$this->data["y"] = Utils::readInt($this->get(4)); $this->data["y"] = Utils::readInt($this->get(4));
@ -214,14 +221,34 @@ class CustomPacketHandler{
$this->raw .= chr($this->data["face"]); $this->raw .= chr($this->data["face"]);
} }
break; break;
case 0xa5: //SetHealth case MC_REQUEST_CHUNK:
if($this->c === false){
$this->data["x"] = Utils::readInt($this->get(4));
$this->data["z"] = Utils::readInt($this->get(4));
}else{
$this->raw .= Utils::writeInt($this->data["x"]);
$this->raw .= Utils::writeInt($this->data["y"]);
}
break;
case MC_PLAYER_EQUIPMENT:
if($this->c === false){
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["block"] = Utils::readShort($this->get(2), true);
$this->data["meta"] = Utils::readShort($this->get(2), true);
}else{
$this->raw .= Utils::writeInt($this->data["eid"]);
$this->raw .= Utils::writeShort($this->data["block"]);
$this->raw .= Utils::writeShort($this->data["meta"]);
}
break;
case MC_SET_HEALTH: //SetHealth
if($this->c === false){ if($this->c === false){
$this->data["health"] = ord($this->get(1)); $this->data["health"] = ord($this->get(1));
}else{ }else{
$this->raw .= chr($this->data["health"]); $this->raw .= chr($this->data["health"]);
} }
break; break;
case 0xb1: case MC_CLIENT_MESSAGE:
if($this->c === false){ if($this->c === false){
$this->data["message"] = $this->get(Utils::readShort($this->get(2), false)); $this->data["message"] = $this->get(Utils::readShort($this->get(2), false));
}else{ }else{

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@ -28,15 +28,19 @@ the Free Software Foundation, either version 3 of the License, or
require_once("classes/Session.class.php"); require_once("classes/Session.class.php");
class PocketMinecraftServer{ class PocketMinecraftServer{
var $seed, $protocol, $gamemode, $name, $maxClients, $clients; var $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd;
protected $interface, $entities, $player, $cnt, $events, $version, $serverType; protected $interface, $entities, $player, $cnt, $events, $version, $serverType;
function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){ function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
$this->gamemode = (int) $gamemode; $this->gamemode = (int) $gamemode;
$this->port = (int) $port; $this->port = (int) $port;
$this->version = (int) $version; $this->version = (int) $version;
$this->name = $name; $this->name = $name;
$this->custom = array();
$this->cnt = 1; $this->cnt = 1;
$this->eidCnt = 1;
$this->maxClients = 20; $this->maxClients = 20;
$this->description = "";
$this->motd = "Welcome to ".$name;
$this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID; $this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID;
$this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):((int) $seed); $this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):((int) $seed);
$this->events = array("disabled" => array()); $this->events = array("disabled" => array());
@ -46,13 +50,14 @@ class PocketMinecraftServer{
$this->time = 0; $this->time = 0;
//$this->event("onTick", "onTick", true); //$this->event("onTick", "onTick", true);
$this->event("onChat", "eventHandler", true); $this->event("onChat", "eventHandler", true);
//$this->action(1000000, '$this->time += 10000;$this->trigger("onTimeChange", $this->time);'); $this->action(1000000, '$this->time += 10;$this->trigger("onTimeChange", $this->time);');
$this->action(1000000 * 60 * 10, '$this->custom = array();');
$this->setType("normal"); $this->setType("normal");
$this->interface = new MinecraftInterface("255.255.255.255", $this->protocol, $this->port, true, false); $this->interface = new MinecraftInterface("255.255.255.255", $this->protocol, $this->port, true, false);
console("[INFO] Starting Minecraft PE Server at *:".$this->port); console("[INFO] Starting Minecraft PE Server at *:".$this->port);
$this->action(1000000 * 5 * 60, '$this->chat(false, "This server uses Pocket-Minecraft-PHP");'); $this->action(1000000 * 3 * 60, '$this->chat(false, "This server uses Pocket-Minecraft-PHP");');
sleep(2); sleep(2);
$this->action(1000000 * 5 * 60, '$this->chat(false, "Check it at http://bit.ly/RE7uaW");'); $this->action(1000000 * 3 * 60, '$this->chat(false, "Check it at http://bit.ly/RE7uaW");');
console("[INFO] Server Name: ".$this->name); console("[INFO] Server Name: ".$this->name);
console("[INFO] Server GUID: ".$this->serverID); console("[INFO] Server GUID: ".$this->serverID);
console("[INFO] Protocol Version: ".$this->protocol); console("[INFO] Protocol Version: ".$this->protocol);
@ -131,41 +136,57 @@ class PocketMinecraftServer{
$CID = $this->clientID($packet["ip"], $packet["port"]); $CID = $this->clientID($packet["ip"], $packet["port"]);
if(isset($this->clients[$CID])){ if(isset($this->clients[$CID])){
$this->clients[$CID]->handle($packet["pid"], $data); $this->clients[$CID]->handle($packet["pid"], $data);
} }else{
switch($packet["pid"]){ switch($packet["pid"]){
case 0x02: case 0x02:
$this->send(0x1c, array( if(!isset($this->custom["times_".$CID])){
$data[0], $this->custom["times_".$CID] = 0;
$this->serverID, }
MAGIC, $ln = 15;
$this->serverType. $this->name . " [".count($this->clients)."/".$this->maxClients."]", $txt = substr($this->description, $this->custom["times_".$CID], $ln);
), false, $packet["ip"], $packet["port"]); $txt .= substr($this->descriptiont, 0, $ln - strlen($txt));
break; $this->send(0x1c, array(
case 0x05: $data[0],
$version = $data[1];
$size = strlen($data[2]);
if($version !== $this->protocol){
$this->send(0x1a, array(
5,
MAGIC,
$this->serverID, $this->serverID,
), false, $packet["ip"], $packet["port"]);
}else{
$this->send(0x06, array(
MAGIC, MAGIC,
$this->serverID, $this->serverType. $this->name . " [".($this->gamemode === 1 ? "C":"S")." ".count($this->clients)."/".$this->maxClients."] ".$txt,
0,
strlen($packet["raw"]),
), false, $packet["ip"], $packet["port"]); ), false, $packet["ip"], $packet["port"]);
} $this->custom["times_".$CID] = ($this->custom["times_".$CID] + 1) % strlen($this->description);
break; break;
case 0x07: case 0x05:
$port = $data[2]; if(count($this->clients) >= $this->maxClients){
$MTU = $data[3]; break;
$clientID = $data[4]; }
$this->clients[$CID] = new Session($this, $clientID, $packet["ip"], $packet["port"]); $version = $data[1];
$this->clients[$CID]->handle(0x07, $data); $size = strlen($data[2]);
break; if($version !== $this->protocol){
$this->send(0x1a, array(
5,
MAGIC,
$this->serverID,
), false, $packet["ip"], $packet["port"]);
}else{
$this->send(0x06, array(
MAGIC,
$this->serverID,
0,
strlen($packet["raw"]),
), false, $packet["ip"], $packet["port"]);
}
break;
case 0x07:
if(count($this->clients) >= $this->maxClients){
break;
}
$port = $data[2];
$MTU = $data[3];
$clientID = $data[4];
$EID = $this->eidCnt++;
$this->clients[$CID] = new Session($this, $clientID, $EID, $packet["ip"], $packet["port"]);
$entities[$EID] = &$this->clients[$CID];
$this->clients[$CID]->handle(0x07, $data);
break;
}
} }
} }
@ -190,11 +211,11 @@ class PocketMinecraftServer{
public function trigger($event, $data = ""){ public function trigger($event, $data = ""){
console("[INTERNAL] Event ". $event, true, true, 3); console("[INTERNAL] Event ". $event, true, true, 3);
if(isset($this->events[$event]) and !isset($this->events["disabled"][$event])){ if(isset($this->events[$event]) and !isset($this->events["disabled"][$event])){
foreach($this->events[$event] as $eid => $ev){ foreach($this->events[$event] as $evid => $ev){
if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){ if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){
$this->responses[$eid] = call_user_func(array(($ev[1] === true ? $this:$ev[1]), $ev[0]), $data, $event, $this); $this->responses[$evid] = call_user_func(array(($ev[1] === true ? $this:$ev[1]), $ev[0]), $data, $event, $this);
}else{ }else{
$this->responses[$eid] = call_user_func($ev[0], $data, $event, $this); $this->responses[$evid] = call_user_func($ev[0], $data, $event, $this);
} }
} }
} }

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@ -28,11 +28,12 @@ the Free Software Foundation, either version 3 of the License, or
class Session{ class Session{
protected $server, $serverID, $timeout, $connected, $evid; protected $server, $serverID, $timeout, $connected, $evid;
var $clientID, $ip, $port, $counter, $username; var $clientID, $ip, $port, $counter, $username, $EID;
function __construct($server, $clientID, $ip, $port){ function __construct($server, $clientID, $EID, $ip, $port){
$this->server = $server; $this->server = $server;
$this->clientID = $clientID; $this->clientID = $clientID;
$this->CID = $this->server->clientID($ip, $port); $this->CID = $this->server->clientID($ip, $port);
$this->EID = $EID;
$this->ip = $ip; $this->ip = $ip;
$this->port = $port; $this->port = $port;
$this->serverID =& $this->server->serverID; $this->serverID =& $this->server->serverID;
@ -113,7 +114,7 @@ class Session{
case MC_CLIENT_DISCONNECT: case MC_CLIENT_DISCONNECT:
$this->close("client disconnect"); $this->close("client disconnect");
break; break;
case MC_CLIENT_HANDSHAKE: case MC_CLIENT_CONNECT:
$this->send(0x84, array( $this->send(0x84, array(
$this->counter[0], $this->counter[0],
0x00, 0x00,
@ -126,10 +127,12 @@ class Session{
)); ));
++$this->counter[0]; ++$this->counter[0];
break; break;
case MC_CLIENT_HANDSHAKE:
break;
case MC_LOGIN: case MC_LOGIN:
$this->username = $data["username"]; $this->username = $data["username"];
console("[INFO] ".$this->username." connected from ".$this->ip.":".$this->port); console("[INFO] Player \"".$this->username."\" connected from ".$this->ip.":".$this->port);
$this->evid[] = array("onTimeChange", $this->server->event("onTimeChange", array($this, "eventHandler"))); $this->evid[] = array("onTimeChange", $this->server->event("onTimeChange", array($this, "eventHandler")));
$this->evid[] = array("onChat", $this->server->event("onChat", array($this, "eventHandler"))); $this->evid[] = array("onChat", $this->server->event("onChat", array($this, "eventHandler")));
$this->send(0x84, array( $this->send(0x84, array(
@ -147,20 +150,44 @@ class Session{
array( array(
"id" => MC_START_GAME, "id" => MC_START_GAME,
"seed" => $this->server->seed, "seed" => $this->server->seed,
"x" => 128, "x" => 128.5,
"y" => 100, "y" => 100,
"z" => 128, "z" => 128.5,
"unknown1" => 0, "unknown1" => 0,
"gamemode" => $this->server->gamemode, "gamemode" => $this->server->gamemode,
"unknwon2" => 0, "eid" => $this->EID,
), ),
)); ));
++$this->counter[0]; ++$this->counter[0];
break; break;
case 0x84: case MC_READY:
console("[DEBUG] ".$this->username." spawned!", true, true, 2); $this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_SET_TIME,
"time" => $this->server->time,
),
));
console("[DEBUG] Player with EID ".$this->EID." \"".$this->username."\" spawned!", true, true, 2);
$this->server->trigger("onChat", $this->username." joined the game"); $this->server->trigger("onChat", $this->username." joined the game");
$this->eventHandler("Welcome to ".$this->server->name, "onChat"); $this->eventHandler($this->server->motd, "onChat");
break;
case MC_MOVE_PLAYER:
console("[DEBUG] EID ".$this->EID." moved: X ".$data["x"].", Y ".$data["y"].", Z ".$data["z"].", Pitch ".$data["pitch"].", Yaw ".$data["yaw"], true, true, 2);
break;
case MC_PLAYER_EQUIPMENT:
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_PLAYER_EQUIPMENT,
"eid" => 0,
"block" => 323,
"meta" => 0,
),
));
console("[DEBUG] EID ".$this->EID." has now ".$data["block"]." with metadata ".$data["meta"]." in their hands!", true, true, 2);
break; break;
} }

13
common/default.properties Normal file
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@ -0,0 +1,13 @@
#Pocket Minecraft PHP server properties
server-name=PHP Server
description= Warning: This is a Work in Progress custom server.
motd=Welcome to PHP Server
port=19132
gamemode=1
protocol=CURRENT
seed=false
server-id=false
server-type=normal
max-players=20
spawn=128.5;100;128.5
regenerate-config=true

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@ -29,9 +29,9 @@ the Free Software Foundation, either version 3 of the License, or
define("MC_KEEP_ALIVE", 0x00); define("MC_KEEP_ALIVE", 0x00);
define("MC_CLIENT_HANDSHAKE", 0x09); define("MC_CLIENT_CONNECT", 0x09);
define("MC_SERVER_HANDSHAKE", 0x10); define("MC_SERVER_HANDSHAKE", 0x10);
define("MC_CLIENT_CONNECT", 0x13); define("MC_CLIENT_HANDSHAKE", 0x13);
define("MC_CLIENT_DISCONNECT", 0x15); define("MC_CLIENT_DISCONNECT", 0x15);
define("MC_LOGIN", 0x86); define("MC_LOGIN", 0x86);
define("MC_LOGIN_STATUS", 0x87); define("MC_LOGIN_STATUS", 0x87);

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@ -29,13 +29,41 @@ the Free Software Foundation, either version 3 of the License, or
define("MC_KEEP_ALIVE", 0x00); define("MC_KEEP_ALIVE", 0x00);
define("MC_CLIENT_HANDSHAKE", 0x09);
define("MC_CLIENT_CONNECT", 0x09);
define("MC_SERVER_HANDSHAKE", 0x10); define("MC_SERVER_HANDSHAKE", 0x10);
define("MC_CLIENT_CONNECT", 0x13);
define("MC_CLIENT_HANDSHAKE", 0x13);
define("MC_CLIENT_DISCONNECT", 0x15); define("MC_CLIENT_DISCONNECT", 0x15);
define("MC_LOGIN", 0x82); define("MC_LOGIN", 0x82);
define("MC_LOGIN_STATUS", 0x83); define("MC_LOGIN_STATUS", 0x83);
define("MC_READY", 0x84); define("MC_READY", 0x84);
define("MC_CHAT", 0x85); define("MC_CHAT", 0x85);
define("MC_SET_TIME", 0x86); define("MC_SET_TIME", 0x86);
define("MC_START_GAME", 0x87); define("MC_START_GAME", 0x87);
define("MC_REMOVE_ENTITY", 0x8d);
define("MC_MOVE_ENTITY_POSROT", 0x93);
define("MC_MOVE_PLAYER", 0x94);
define("MC_PLACE_BLOCK", 0x95);
define("MC_REMOVE_BLOCK", 0x96);
define("MC_REQUEST_CHUNK", 0x9d);
define("MC_PLAYER_EQUIPMENT", 0x9f);
define("MC_USE_ITEM", 0xa1);
define("MC_PLAYER_ACTION", 0xa2);
define("MC_SET_ENTITY_DATA", 0xa3);
define("MC_SET_ENTITY_MOTION", 0xa4);
define("MC_SET_HEALTH", 0xa5);
define("MC_SET_SPAWN_POSITION", 0xa6);
define("MC_ANIMATE", 0xa7);
define("MC_RESPAWN", 0xa8);
define("MC_CLIENT_MESSAGE", 0xb1);
define("MC_SIGN_UPDATE", 0xb2);
define("MC_ADVENTURE_SETTINGS", 0xb3);

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@ -28,10 +28,10 @@ the Free Software Foundation, either version 3 of the License, or
$dataName = array( $dataName = array(
MC_KEEP_ALIVE => "KeepAlive", MC_KEEP_ALIVE => "KeepAlive",
MC_CLIENT_HANDSHAKE => "ClientHandshake", MC_CLIENT_CONNECT => "ClientConnect",
MC_SERVER_HANDSHAKE => "ServerHandshake", MC_SERVER_HANDSHAKE => "ServerHandshake",
MC_CLIENT_CONNECT => "ClientConnect", MC_CLIENT_HANDSHAKE => "ClientHandshake",
MC_CLIENT_DISCONNECT => "ClientDisconnect", MC_CLIENT_DISCONNECT => "ClientDisconnect",
@ -44,21 +44,27 @@ $dataName = array(
MC_SET_TIME => "SetTime", MC_SET_TIME => "SetTime",
MC_START_GAME => "StartGame", MC_START_GAME => "StartGame",
0x93 => "MoveEntity_PosRot", MC_REMOVE_ENTITY => "RemoveEntity",
0x94 => "MovePlayer",
0x96 => "RemoveBlock", MC_MOVE_ENTITY_POSROT => "MoveEntity_PosRot",
MC_MOVE_PLAYER => "MovePlayer",
MC_PLACE_BLOCK => "PlaceBlock",
MC_REMOVE_BLOCK => "RemoveBlock",
0x9d => "RequestChunk", MC_REQUEST_CHUNK => "RequestChunk",
0x9f => "PlayerEquipment", MC_PLAYER_EQUIPMENT => "PlayerEquipment",
0xa1 => "UseItem", MC_USE_ITEM => "UseItem",
MC_PLAYER_ACTION => "PlayerAction",
MC_SET_ENTITY_DATA => "SetEntityData",
MC_SET_ENTITY_MOTION => "SetEntityMotion",
MC_SET_HEALTH => "SetHealth",
MC_SET_SPAWN_POSITION => "SetSpawnPosition",
MC_ANIMATE => "Animate",
MC_RESPAWN => "Respawn",
0xa4 => "SetEntityMotion", MC_CLIENT_MESSAGE => "ClientMessage",
0xa5 => "SetHealth", MC_SIGN_UPDATE => "SignUpdate",
MC_ADVENTURE_SETTINGS => "AdventureSettings",
0xa7 => "Animate",
0xb1 => "ClientMessage"
); );

View File

@ -28,6 +28,65 @@ the Free Software Foundation, either version 3 of the License, or
require_once("common/dependencies.php"); require_once("common/dependencies.php");
require_once("classes/PocketMinecraftServer.class.php"); require_once("classes/PocketMinecraftServer.class.php");
file_put_contents("packets.log", ""); file_put_contents("packets.log", "");
file_put_contents("console.log", "");
$prop = @file_get_contents(FILE_PATH."server.properties");
if(trim($prop) == ""){
console("[WARNING] No server.properties found, using default settings");
copy(FILE_PATH."common/default.properties", FILE_PATH."server.properties");
$prop = file_get_contents(FILE_PATH."server.properties");
}
$prop = explode("\n", str_replace("\r", "", $prop));
$config = array();
foreach($prop as $line){
if(trim($line) == "" or $line{0} == "#"){
continue;
}
$d = explode("=", $line);
$n = strtolower(array_shift($d));
$v = implode("=", $d);
switch($n){
case "protocol":
if(trim($v) == "CURRENT"){
$v = CURRENT_PROTOCOL;
break;
}
case "gamemode":
case "max-players":
case "port":
$v = (int) $v;
break;
case "seed":
case "server-id":
$v = trim($v) == "false" ? false:preg_replace("/^[0-9\-]/", "", $v);
break;
case "spawn":
$v = explode(";", $v);
$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
break;
case "regenerate-config":
$v = trim($v) == "true" ? true:false;
break;
}
$config[$n] = $v;
}
$server = new PocketMinecraftServer($config["server-name"], $config["gamemode"], $config["seed"], $config["protocol"], $config["port"], $config["server-id"]);
$server->setType($config["type"]);
$server->maxClients = $config["max-players"];
$server->description = $config["description"];
$server->motd = $config["motd"];
if($config["regenerate-config"] == true){
$config["seed"] = $server->seed;
$config["server-id"] = $server->serverID;
$config["regenerate-config"] = "false";
$config["spawn"] = implode(";", $config["spawn"]);
$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
foreach($config as $n => $v){
$prop .= $n."=".$v."\r\n";
}
file_put_contents(FILE_PATH."server.properties", $prop);
}
$server = new PocketMinecraftServer("PHP Server", 1, false, 5);
$server->start(); $server->start();