Backport 6bd43a8215: Firehose auto-tick-rate anti-feature, closes #2665

This commit is contained in:
Dylan K. Taylor
2019-03-03 13:24:53 +00:00
parent 10612acace
commit 0659d2fbef
4 changed files with 15 additions and 56 deletions

View File

@ -122,7 +122,6 @@ use function file_exists;
use function file_get_contents;
use function file_put_contents;
use function filemtime;
use function floor;
use function function_exists;
use function get_class;
use function getmypid;
@ -295,15 +294,6 @@ class Server{
/** @var int */
public $networkCompressionLevel = 7;
/** @var bool */
private $autoTickRate = true;
/** @var int */
private $autoTickRateLimit = 20;
/** @var bool */
private $alwaysTickPlayers = false;
/** @var int */
private $baseTickRate = 1;
/** @var int */
private $autoSaveTicker = 0;
/** @var int */
@ -1109,8 +1099,6 @@ class Server{
(new LevelLoadEvent($level))->call();
$level->setTickRate($this->baseTickRate);
return true;
}
@ -1154,8 +1142,6 @@ class Server{
$level = new Level($this, $name, new $providerClass($path));
$this->levels[$level->getId()] = $level;
$level->setTickRate($this->baseTickRate);
(new LevelInitEvent($level))->call();
(new LevelLoadEvent($level))->call();
@ -1593,11 +1579,6 @@ class Server{
}
$this->networkCompressionAsync = (bool) $this->getProperty("network.async-compression", true);
$this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
$this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
$this->alwaysTickPlayers = (bool) $this->getProperty("level-settings.always-tick-players", false);
$this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
$this->doTitleTick = ((bool) $this->getProperty("console.title-tick", true)) && Terminal::hasFormattingCodes();
@ -2431,8 +2412,6 @@ class Server{
foreach($this->players as $p){
if(!$p->loggedIn and ($tickTime - $p->creationTime) >= 10){
$p->close("", "Login timeout");
}elseif($this->alwaysTickPlayers and $p->spawned){
$p->onUpdate($currentTick);
}
}
@ -2442,9 +2421,6 @@ class Server{
// Level unloaded during the tick of a level earlier in this loop, perhaps by plugin
continue;
}
if($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0){
continue;
}
$levelTime = microtime(true);
$level->doTick($currentTick);
@ -2453,25 +2429,6 @@ class Server{
if($tickMs >= 50){
$this->getLogger()->debug(sprintf("World \"%s\" took too long to tick: %gms (%g ticks)", $level->getName(), $tickMs, round($tickMs / 50, 2)));
}
if($this->autoTickRate){
if($tickMs < 50 and $level->getTickRate() > $this->baseTickRate){
$level->setTickRate($r = $level->getTickRate() - 1);
if($r > $this->baseTickRate){
$level->tickRateCounter = $level->getTickRate();
}
$this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks");
}elseif($tickMs >= 50){
if($level->getTickRate() === $this->baseTickRate){
$level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, (int) floor($tickMs / 50))));
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}elseif(($tickMs / $level->getTickRate()) >= 50 and $level->getTickRate() < $this->autoTickRateLimit){
$level->setTickRate($level->getTickRate() + 1);
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}
$level->tickRateCounter = $level->getTickRate();
}
}
}
}