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Fixed some corrupted states, probably fixed most invisible players cases
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@ -1750,7 +1750,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$this->dataPacket($pk->setChannel(Network::CHANNEL_PRIORITY));
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}
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$this->teleportPosition = $this->getPosition();
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$this->forceMovement = $this->teleportPosition = $this->getPosition();
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$this->orderChunks();
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$this->sendNextChunk();
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