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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Centralize all conversion-related stuff under TypeConverter
instead of having singletons for everything, which are a nightmare to manage for multi version
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@ -25,7 +25,7 @@ namespace pocketmine\world\particle;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\convert\ItemTranslator;
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use pocketmine\network\mcpe\convert\TypeConverter;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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@ -33,7 +33,7 @@ class ItemBreakParticle implements Particle{
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public function __construct(private Item $item){}
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public function encode(Vector3 $pos) : array{
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[$id, $meta] = ItemTranslator::getInstance()->toNetworkId($this->item);
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[$id, $meta] = TypeConverter::getInstance()->getItemTranslator()->toNetworkId($this->item);
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return [LevelEventPacket::standardParticle(ParticleIds::ITEM_BREAK, ($id << 16) | $meta, $pos)];
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}
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}
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