Automate creation and deletion of Tiles for appropriate blocks

closes #880
This commit is contained in:
Dylan K. Taylor
2019-02-13 12:27:13 +00:00
parent 260c5dcf00
commit 01e7ebeb5c
13 changed files with 100 additions and 97 deletions

View File

@ -30,7 +30,6 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\Furnace as TileFurnace;
use pocketmine\tile\TileFactory;
class Furnace extends Solid{
@ -61,6 +60,10 @@ class Furnace extends Solid{
return 0b111;
}
protected function getTileClass() : ?string{
return TileFurnace::class;
}
public function getName() : string{
return "Furnace";
}
@ -99,12 +102,8 @@ class Furnace extends Solid{
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
if(parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player)){
$this->level->addTile(TileFactory::createFromItem(TileFurnace::class, $this->getLevel(), $this->asVector3(), $item));
return true;
}
return false;
return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onActivate(Item $item, Player $player = null) : bool{