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Release 4.0.0-BETA11
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@ -1607,3 +1607,30 @@ Released 2nd November 2021.
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## Fixes
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- Fixed an issue with BedrockData JSON minification which broke the release build of 4.0.0-BETA9.
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# 4.0.0-BETA11
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Released 6th November 2021.
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## General
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- `resources/locale` submodule has been removed. Language files are now included via Composer dependency [`pocketmine/locale-data`](https://packagist.org/packages/pocketmine/locale-data).
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- This means it's now possible to run a server from git sources without cloning submodules :)
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- All remaining submodules (DevTools, build/php) are non-essential for building and running a server.
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- Added a tool `tools/simulate-chunk-sending.php` to visualise the behaviour of `ChunkSelector`.
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## Fixes
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- Fixed server crash on saving when player XP has reached int32 max (XP is now capped, similar to Java Edition).
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- Fixed another edge case in chunk generation that led to assertion failures.
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- Fixed server crash when finding a list of `TAG_Float` for entity positions instead of `TAG_Double`.
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- Fixed fast eating when picking up items.
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- Fixed terrain being invisible for a long time when teleporting into ungenerated terrain.
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- Fixed weird chunk loading when teleporting into ungenerated terrain (sometimes farther chunks would render before closer ones, leaving holes in the map temporarily).
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- Fixed players re-requesting chunks when turning their heads or jumping.
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- Fixed bonemeal sometimes being consumed even when cancelling `BlockGrowEvent` and `StructureGrowEvent`.
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## API
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### Event
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- Added `PlayerEmoteEvent`.
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### Gameplay
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- Chunks are now sent in proper circles. This improves the experience when flying quickly parallel to X or Z axis, since now more chunks in front of the player will load sooner.
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- Added support for emotes.
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