revoltgo/other.go
2021-08-28 18:49:07 +03:00

269 lines
6.7 KiB
Go

package revoltgo
import "fmt"
// Similar to message, but created for send message function.
type SendMessage struct {
Content string `json:"content,omitempty"`
Attachments []string `json:"attachments,omitempty"`
Nonce string `json:"nonce,omitempty"`
DeleteAfter uint `json:"-"`
Replies []struct {
Id string `json:"id,omitempty"`
Mention bool `json:"mention,omitempty"`
} `json:"replies,omitempty"`
}
// Set content.
func (sms *SendMessage) SetContent(content string) *SendMessage {
sms.Content = content
return sms
}
// Set and format content.
func (sms *SendMessage) SetContentf(format string, values ...interface{}) *SendMessage {
sms.Content = fmt.Sprintf(format, values...)
return sms
}
// Set delete after option.
func (sms *SendMessage) SetDeleteAfter(second uint) *SendMessage {
sms.DeleteAfter = second
return sms
}
// Add a new attachment.
func (sms *SendMessage) AddAttachment(attachment string) *SendMessage {
sms.Attachments = append(sms.Attachments, attachment)
return sms
}
// Add a new reply.
func (sms *SendMessage) AddReply(id string, mention bool) *SendMessage {
sms.Replies = append(sms.Replies, struct {
Id string "json:\"id,omitempty\""
Mention bool "json:\"mention,omitempty\""
}{
Id: id,
Mention: mention,
})
return sms
}
// Create a unique nonce.
func (sms *SendMessage) CreateNonce() *SendMessage {
sms.Nonce = genULID()
return sms
}
// Edit channel struct.
// Please see: https://developers.revolt.chat/api/#tag/Channel-Information/paths/~1channels~1:channel/patch for more information.
type EditChannel struct {
Name string `json:"name,omitempty"`
Description string `json:"description,omitempty"`
Icon string `json:"icon,omitempty"`
Remove string `json:"remove,omitempty"`
}
// Set name for struct.
func (ec *EditChannel) SetName(name string) *EditChannel {
ec.Name = name
return ec
}
// Set description for struct.
func (ec *EditChannel) SetDescription(desc string) *EditChannel {
ec.Description = desc
return ec
}
// Set icon for struct.
func (ec *EditChannel) SetIcon(autumn_id string) *EditChannel {
ec.Icon = autumn_id
return ec
}
// Set remove item.
func (ec *EditChannel) RemoveItem(item string) *EditChannel {
ec.Remove = item
return ec
}
// Edit server struct.
// Please see https://developers.revolt.chat/api/#tag/Server-Information/paths/~1servers~1:server/patch for more detail.
type EditServer struct {
Name string `json:"name,omitempty"`
Description string `json:"description,omitempty"`
Icon string `json:"icon,omitempty"`
Banner string `json:"banner,omitempty"`
Categories []*ServerCategory `json:"categories,omitempty"`
SystemMessages *SystemMessages `json:"system_messages,omitempty"`
Remove string `json:"remove,omitempty"`
}
// Set name for struct
func (es *EditServer) SetName(name string) *EditServer {
es.Name = name
return es
}
// Set description for struct.
func (es *EditServer) SetDescription(desc string) *EditServer {
es.Description = desc
return es
}
// Set icon for struct.
func (es *EditServer) SetIcon(autumn_id string) *EditServer {
es.Icon = autumn_id
return es
}
// Set banner for struct.
func (es *EditServer) SetBanner(autumn_id string) *EditServer {
es.Banner = autumn_id
return es
}
// Add a new category for struct.
func (es *EditServer) AddCategory(category *ServerCategory) *EditServer {
es.Categories = append(es.Categories, category)
return es
}
// Set system messages for struct.
func (es *EditServer) SetSystemMessages(sm *SystemMessages) *EditServer {
es.SystemMessages = sm
return es
}
// Set remove item.
func (es *EditServer) RemoveItem(item string) *EditServer {
es.Remove = item
return es
}
// Edit member struct.
// Please see https://developers.revolt.chat/api/#tag/Server-Members/paths/~1servers~1:server~1members~1:member/patch for more information.
type EditMember struct {
Nickname string `json:"nickname,omitempty"`
Avatar string `json:"avatar,omitempty"`
Roles []string `json:"roles,omitempty"`
Remove string `json:"remove,omitempty"`
}
// Set nickname for struct.
func (em *EditMember) SetNickname(nick string) *EditMember {
em.Nickname = nick
return em
}
// Set avatar for struct.
func (em *EditMember) SetAvatar(autumn_id string) *EditMember {
em.Avatar = autumn_id
return em
}
// Add role for struct.
func (em *EditMember) AddRole(role_id string) *EditMember {
em.Roles = append(em.Roles, role_id)
return em
}
// Set remove item.
func (em *EditMember) RemoveItem(item string) *EditMember {
em.Remove = item
return em
}
// Edit role struct.
type EditRole struct {
Name string `json:"name,omitempty"`
Colour string `json:"colour,omitempty"`
Hoist bool `json:"hoist,omitempty"`
Rank int `json:"rank,omitempty"`
Remove string `json:"remove,omitempty"`
}
// Set name for struct.
func (er *EditRole) SetName(name string) *EditRole {
er.Name = name
return er
}
// Set valid HTML color for struct.
func (er *EditRole) SetColour(color string) *EditRole {
er.Colour = color
return er
}
// Set hoist boolean value for struct.
func (er *EditRole) IsHoist(hoist bool) *EditRole {
er.Hoist = hoist
return er
}
// Set role ranking for struct.
func (er *EditRole) SetRank(rank int) *EditRole {
er.Rank = rank
return er
}
// Set role ranking for struct.
func (er *EditRole) RemoveColour() *EditRole {
er.Remove = "Colour"
return er
}
// Edit client user struct.
// See https://developers.revolt.chat/api/#tag/User-Information/paths/~1users~1@me/patch for more information.
type EditUser struct {
Status struct {
Text string `json:"text,omitempty"`
Presence string `json:"presence,omitempty"`
} `json:"status,omitempty"`
Profile struct {
Content string `json:"content,omitempty"`
Background string `json:"background,omitempty"`
} `json:"profile,omitempty"`
Avatar string `json:"avatar,omitempty"`
Remove string `json:"remove,omitempty"`
}
// Set status for struct.
func (eu *EditUser) SetStatus(text, presence string) *EditUser {
eu.Status = struct {
Text string "json:\"text,omitempty\""
Presence string "json:\"presence,omitempty\""
}{
Text: text,
Presence: presence,
}
return eu
}
// Set profile informations for struct.
func (eu *EditUser) SetProfile(content, background string) *EditUser {
eu.Profile = struct {
Content string "json:\"content,omitempty\""
Background string "json:\"background,omitempty\""
}{
Content: content,
Background: background,
}
return eu
}
// Set avatar for struct.
func (eu *EditUser) SetAvatar(autumn_id string) *EditUser {
eu.Avatar = autumn_id
return eu
}
// Set remove item for struct.
func (eu *EditUser) SetRemove(item string) *EditUser {
eu.Remove = item
return eu
}