This is mainly for low level decision making for utilities that need to know whether to fetch a member by HTTP or to query through the websocket. The library already does this trick in some places so it's only fair that end users possess the same ability as well.
545 lines
19 KiB
Python
545 lines
19 KiB
Python
# -*- coding: utf-8 -*-
|
|
|
|
"""
|
|
The MIT License (MIT)
|
|
|
|
Copyright (c) 2015-2020 Rapptz
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
copy of this software and associated documentation files (the "Software"),
|
|
to deal in the Software without restriction, including without limitation
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
DEALINGS IN THE SOFTWARE.
|
|
"""
|
|
|
|
import asyncio
|
|
import itertools
|
|
import logging
|
|
|
|
import aiohttp
|
|
|
|
from .state import AutoShardedConnectionState
|
|
from .client import Client
|
|
from .backoff import ExponentialBackoff
|
|
from .gateway import *
|
|
from .errors import (
|
|
ClientException,
|
|
InvalidArgument,
|
|
HTTPException,
|
|
GatewayNotFound,
|
|
ConnectionClosed,
|
|
PrivilegedIntentsRequired,
|
|
)
|
|
|
|
from . import utils
|
|
from .enums import Status
|
|
|
|
log = logging.getLogger(__name__)
|
|
|
|
class EventType:
|
|
close = 0
|
|
reconnect = 1
|
|
resume = 2
|
|
identify = 3
|
|
terminate = 4
|
|
clean_close = 5
|
|
|
|
class EventItem:
|
|
__slots__ = ('type', 'shard', 'error')
|
|
|
|
def __init__(self, etype, shard, error):
|
|
self.type = etype
|
|
self.shard = shard
|
|
self.error = error
|
|
|
|
def __lt__(self, other):
|
|
if not isinstance(other, EventItem):
|
|
return NotImplemented
|
|
return self.type < other.type
|
|
|
|
def __eq__(self, other):
|
|
if not isinstance(other, EventItem):
|
|
return NotImplemented
|
|
return self.type == other.type
|
|
|
|
def __hash__(self):
|
|
return hash(self.type)
|
|
|
|
class Shard:
|
|
def __init__(self, ws, client, queue_put):
|
|
self.ws = ws
|
|
self._client = client
|
|
self._dispatch = client.dispatch
|
|
self._queue_put = queue_put
|
|
self.loop = self._client.loop
|
|
self._disconnect = False
|
|
self._reconnect = client._reconnect
|
|
self._backoff = ExponentialBackoff()
|
|
self._task = None
|
|
self._handled_exceptions = (
|
|
OSError,
|
|
HTTPException,
|
|
GatewayNotFound,
|
|
ConnectionClosed,
|
|
aiohttp.ClientError,
|
|
asyncio.TimeoutError,
|
|
)
|
|
|
|
@property
|
|
def id(self):
|
|
return self.ws.shard_id
|
|
|
|
def launch(self):
|
|
self._task = self.loop.create_task(self.worker())
|
|
|
|
def _cancel_task(self):
|
|
if self._task is not None and not self._task.done():
|
|
self._task.cancel()
|
|
|
|
async def close(self):
|
|
self._cancel_task()
|
|
await self.ws.close(code=1000)
|
|
|
|
async def disconnect(self):
|
|
await self.close()
|
|
self._dispatch('shard_disconnect', self.id)
|
|
|
|
async def _handle_disconnect(self, e):
|
|
self._dispatch('disconnect')
|
|
self._dispatch('shard_disconnect', self.id)
|
|
if not self._reconnect:
|
|
self._queue_put(EventItem(EventType.close, self, e))
|
|
return
|
|
|
|
if self._client.is_closed():
|
|
return
|
|
|
|
if isinstance(e, OSError) and e.errno in (54, 10054):
|
|
# If we get Connection reset by peer then always try to RESUME the connection.
|
|
exc = ReconnectWebSocket(self.id, resume=True)
|
|
self._queue_put(EventItem(EventType.resume, self, exc))
|
|
return
|
|
|
|
if isinstance(e, ConnectionClosed):
|
|
if e.code == 4014:
|
|
self._queue_put(EventItem(EventType.terminate, self, PrivilegedIntentsRequired(self.id)))
|
|
return
|
|
if e.code != 1000:
|
|
self._queue_put(EventItem(EventType.close, self, e))
|
|
return
|
|
|
|
retry = self._backoff.delay()
|
|
log.error('Attempting a reconnect for shard ID %s in %.2fs', self.id, retry, exc_info=e)
|
|
await asyncio.sleep(retry)
|
|
self._queue_put(EventItem(EventType.reconnect, self, e))
|
|
|
|
async def worker(self):
|
|
while not self._client.is_closed():
|
|
try:
|
|
await self.ws.poll_event()
|
|
except ReconnectWebSocket as e:
|
|
etype = EventType.resume if e.resume else EventType.identify
|
|
self._queue_put(EventItem(etype, self, e))
|
|
break
|
|
except self._handled_exceptions as e:
|
|
await self._handle_disconnect(e)
|
|
break
|
|
except asyncio.CancelledError:
|
|
break
|
|
except Exception as e:
|
|
self._queue_put(EventItem(EventType.terminate, self, e))
|
|
break
|
|
|
|
async def reidentify(self, exc):
|
|
self._cancel_task()
|
|
self._dispatch('disconnect')
|
|
self._dispatch('shard_disconnect', self.id)
|
|
log.info('Got a request to %s the websocket at Shard ID %s.', exc.op, self.id)
|
|
try:
|
|
coro = DiscordWebSocket.from_client(self._client, resume=exc.resume, shard_id=self.id,
|
|
session=self.ws.session_id, sequence=self.ws.sequence)
|
|
self.ws = await asyncio.wait_for(coro, timeout=60.0)
|
|
except self._handled_exceptions as e:
|
|
await self._handle_disconnect(e)
|
|
except asyncio.CancelledError:
|
|
return
|
|
except Exception as e:
|
|
self._queue_put(EventItem(EventType.terminate, self, e))
|
|
else:
|
|
self.launch()
|
|
|
|
async def reconnect(self):
|
|
self._cancel_task()
|
|
try:
|
|
coro = DiscordWebSocket.from_client(self._client, shard_id=self.id)
|
|
self.ws = await asyncio.wait_for(coro, timeout=60.0)
|
|
except self._handled_exceptions as e:
|
|
await self._handle_disconnect(e)
|
|
except asyncio.CancelledError:
|
|
return
|
|
except Exception as e:
|
|
self._queue_put(EventItem(EventType.terminate, self, e))
|
|
else:
|
|
self.launch()
|
|
|
|
class ShardInfo:
|
|
"""A class that gives information and control over a specific shard.
|
|
|
|
You can retrieve this object via :meth:`AutoShardedClient.get_shard`
|
|
or :attr:`AutoShardedClient.shards`.
|
|
|
|
.. versionadded:: 1.4
|
|
|
|
Attributes
|
|
------------
|
|
id: :class:`int`
|
|
The shard ID for this shard.
|
|
shard_count: Optional[:class:`int`]
|
|
The shard count for this cluster. If this is ``None`` then the bot has not started yet.
|
|
"""
|
|
|
|
__slots__ = ('_parent', 'id', 'shard_count')
|
|
|
|
def __init__(self, parent, shard_count):
|
|
self._parent = parent
|
|
self.id = parent.id
|
|
self.shard_count = shard_count
|
|
|
|
def is_closed(self):
|
|
""":class:`bool`: Whether the shard connection is currently closed."""
|
|
return not self._parent.ws.open
|
|
|
|
async def disconnect(self):
|
|
"""|coro|
|
|
|
|
Disconnects a shard. When this is called, the shard connection will no
|
|
longer be open.
|
|
|
|
If the shard is already disconnected this does nothing.
|
|
"""
|
|
if self.is_closed():
|
|
return
|
|
|
|
await self._parent.disconnect()
|
|
|
|
async def reconnect(self):
|
|
"""|coro|
|
|
|
|
Disconnects and then connects the shard again.
|
|
"""
|
|
if not self.is_closed():
|
|
await self._parent.disconnect()
|
|
await self._parent.reconnect()
|
|
|
|
async def connect(self):
|
|
"""|coro|
|
|
|
|
Connects a shard. If the shard is already connected this does nothing.
|
|
"""
|
|
if not self.is_closed():
|
|
return
|
|
|
|
await self._parent.reconnect()
|
|
|
|
@property
|
|
def latency(self):
|
|
""":class:`float`: Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds for this shard."""
|
|
return self._parent.ws.latency
|
|
|
|
def is_ws_ratelimited(self):
|
|
""":class:`bool`: Whether the websocket is currently rate limited.
|
|
|
|
This can be useful to know when deciding whether you should query members
|
|
using HTTP or via the gateway.
|
|
|
|
.. versionadded:: 1.6
|
|
"""
|
|
return self._parent.ws.is_ratelimited()
|
|
|
|
class AutoShardedClient(Client):
|
|
"""A client similar to :class:`Client` except it handles the complications
|
|
of sharding for the user into a more manageable and transparent single
|
|
process bot.
|
|
|
|
When using this client, you will be able to use it as-if it was a regular
|
|
:class:`Client` with a single shard when implementation wise internally it
|
|
is split up into multiple shards. This allows you to not have to deal with
|
|
IPC or other complicated infrastructure.
|
|
|
|
It is recommended to use this client only if you have surpassed at least
|
|
1000 guilds.
|
|
|
|
If no :attr:`.shard_count` is provided, then the library will use the
|
|
Bot Gateway endpoint call to figure out how many shards to use.
|
|
|
|
If a ``shard_ids`` parameter is given, then those shard IDs will be used
|
|
to launch the internal shards. Note that :attr:`.shard_count` must be provided
|
|
if this is used. By default, when omitted, the client will launch shards from
|
|
0 to ``shard_count - 1``.
|
|
|
|
Attributes
|
|
------------
|
|
shard_ids: Optional[List[:class:`int`]]
|
|
An optional list of shard_ids to launch the shards with.
|
|
"""
|
|
def __init__(self, *args, loop=None, **kwargs):
|
|
kwargs.pop('shard_id', None)
|
|
self.shard_ids = kwargs.pop('shard_ids', None)
|
|
super().__init__(*args, loop=loop, **kwargs)
|
|
|
|
if self.shard_ids is not None:
|
|
if self.shard_count is None:
|
|
raise ClientException('When passing manual shard_ids, you must provide a shard_count.')
|
|
elif not isinstance(self.shard_ids, (list, tuple)):
|
|
raise ClientException('shard_ids parameter must be a list or a tuple.')
|
|
|
|
# instead of a single websocket, we have multiple
|
|
# the key is the shard_id
|
|
self.__shards = {}
|
|
self._connection._get_websocket = self._get_websocket
|
|
self._connection._get_client = lambda: self
|
|
self.__queue = asyncio.PriorityQueue()
|
|
|
|
def _get_websocket(self, guild_id=None, *, shard_id=None):
|
|
if shard_id is None:
|
|
shard_id = (guild_id >> 22) % self.shard_count
|
|
return self.__shards[shard_id].ws
|
|
|
|
def _get_state(self, **options):
|
|
return AutoShardedConnectionState(dispatch=self.dispatch,
|
|
handlers=self._handlers, syncer=self._syncer,
|
|
hooks=self._hooks, http=self.http, loop=self.loop, **options)
|
|
|
|
@property
|
|
def latency(self):
|
|
""":class:`float`: Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.
|
|
|
|
This operates similarly to :meth:`Client.latency` except it uses the average
|
|
latency of every shard's latency. To get a list of shard latency, check the
|
|
:attr:`latencies` property. Returns ``nan`` if there are no shards ready.
|
|
"""
|
|
if not self.__shards:
|
|
return float('nan')
|
|
return sum(latency for _, latency in self.latencies) / len(self.__shards)
|
|
|
|
@property
|
|
def latencies(self):
|
|
"""List[Tuple[:class:`int`, :class:`float`]]: A list of latencies between a HEARTBEAT and a HEARTBEAT_ACK in seconds.
|
|
|
|
This returns a list of tuples with elements ``(shard_id, latency)``.
|
|
"""
|
|
return [(shard_id, shard.ws.latency) for shard_id, shard in self.__shards.items()]
|
|
|
|
def get_shard(self, shard_id):
|
|
"""Optional[:class:`ShardInfo`]: Gets the shard information at a given shard ID or ``None`` if not found."""
|
|
try:
|
|
parent = self.__shards[shard_id]
|
|
except KeyError:
|
|
return None
|
|
else:
|
|
return ShardInfo(parent, self.shard_count)
|
|
|
|
@property
|
|
def shards(self):
|
|
"""Mapping[int, :class:`ShardInfo`]: Returns a mapping of shard IDs to their respective info object."""
|
|
return { shard_id: ShardInfo(parent, self.shard_count) for shard_id, parent in self.__shards.items() }
|
|
|
|
@utils.deprecated('Guild.chunk')
|
|
async def request_offline_members(self, *guilds):
|
|
r"""|coro|
|
|
|
|
Requests previously offline members from the guild to be filled up
|
|
into the :attr:`Guild.members` cache. This function is usually not
|
|
called. It should only be used if you have the ``fetch_offline_members``
|
|
parameter set to ``False``.
|
|
|
|
When the client logs on and connects to the websocket, Discord does
|
|
not provide the library with offline members if the number of members
|
|
in the guild is larger than 250. You can check if a guild is large
|
|
if :attr:`Guild.large` is ``True``.
|
|
|
|
.. warning::
|
|
|
|
This method is deprecated. Use :meth:`Guild.chunk` instead.
|
|
|
|
Parameters
|
|
-----------
|
|
\*guilds: :class:`Guild`
|
|
An argument list of guilds to request offline members for.
|
|
|
|
Raises
|
|
-------
|
|
InvalidArgument
|
|
If any guild is unavailable in the collection.
|
|
"""
|
|
if any(g.unavailable for g in guilds):
|
|
raise InvalidArgument('An unavailable or non-large guild was passed.')
|
|
|
|
_guilds = sorted(guilds, key=lambda g: g.shard_id)
|
|
for shard_id, sub_guilds in itertools.groupby(_guilds, key=lambda g: g.shard_id):
|
|
for guild in sub_guilds:
|
|
await self._connection.chunk_guild(guild)
|
|
|
|
async def launch_shard(self, gateway, shard_id, *, initial=False):
|
|
try:
|
|
coro = DiscordWebSocket.from_client(self, initial=initial, gateway=gateway, shard_id=shard_id)
|
|
ws = await asyncio.wait_for(coro, timeout=180.0)
|
|
except Exception:
|
|
log.exception('Failed to connect for shard_id: %s. Retrying...', shard_id)
|
|
await asyncio.sleep(5.0)
|
|
return await self.launch_shard(gateway, shard_id)
|
|
|
|
# keep reading the shard while others connect
|
|
self.__shards[shard_id] = ret = Shard(ws, self, self.__queue.put_nowait)
|
|
ret.launch()
|
|
|
|
async def launch_shards(self):
|
|
if self.shard_count is None:
|
|
self.shard_count, gateway = await self.http.get_bot_gateway()
|
|
else:
|
|
gateway = await self.http.get_gateway()
|
|
|
|
self._connection.shard_count = self.shard_count
|
|
|
|
shard_ids = self.shard_ids if self.shard_ids else range(self.shard_count)
|
|
self._connection.shard_ids = shard_ids
|
|
|
|
for shard_id in shard_ids:
|
|
initial = shard_id == shard_ids[0]
|
|
await self.launch_shard(gateway, shard_id, initial=initial)
|
|
|
|
self._connection.shards_launched.set()
|
|
|
|
async def connect(self, *, reconnect=True):
|
|
self._reconnect = reconnect
|
|
await self.launch_shards()
|
|
|
|
while not self.is_closed():
|
|
item = await self.__queue.get()
|
|
if item.type == EventType.close:
|
|
await self.close()
|
|
if isinstance(item.error, ConnectionClosed):
|
|
if item.error.code != 1000:
|
|
raise item.error
|
|
if item.error.code == 4014:
|
|
raise PrivilegedIntentsRequired(item.shard.id) from None
|
|
return
|
|
elif item.type in (EventType.identify, EventType.resume):
|
|
await item.shard.reidentify(item.error)
|
|
elif item.type == EventType.reconnect:
|
|
await item.shard.reconnect()
|
|
elif item.type == EventType.terminate:
|
|
await self.close()
|
|
raise item.error
|
|
elif item.type == EventType.clean_close:
|
|
return
|
|
|
|
async def close(self):
|
|
"""|coro|
|
|
|
|
Closes the connection to Discord.
|
|
"""
|
|
if self.is_closed():
|
|
return
|
|
|
|
self._closed = True
|
|
|
|
for vc in self.voice_clients:
|
|
try:
|
|
await vc.disconnect()
|
|
except Exception:
|
|
pass
|
|
|
|
to_close = [asyncio.ensure_future(shard.close(), loop=self.loop) for shard in self.__shards.values()]
|
|
if to_close:
|
|
await asyncio.wait(to_close)
|
|
|
|
await self.http.close()
|
|
self.__queue.put_nowait(EventItem(EventType.clean_close, None, None))
|
|
|
|
async def change_presence(self, *, activity=None, status=None, afk=False, shard_id=None):
|
|
"""|coro|
|
|
|
|
Changes the client's presence.
|
|
|
|
Example: ::
|
|
|
|
game = discord.Game("with the API")
|
|
await client.change_presence(status=discord.Status.idle, activity=game)
|
|
|
|
Parameters
|
|
----------
|
|
activity: Optional[:class:`BaseActivity`]
|
|
The activity being done. ``None`` if no currently active activity is done.
|
|
status: Optional[:class:`Status`]
|
|
Indicates what status to change to. If ``None``, then
|
|
:attr:`Status.online` is used.
|
|
afk: :class:`bool`
|
|
Indicates if you are going AFK. This allows the discord
|
|
client to know how to handle push notifications better
|
|
for you in case you are actually idle and not lying.
|
|
shard_id: Optional[:class:`int`]
|
|
The shard_id to change the presence to. If not specified
|
|
or ``None``, then it will change the presence of every
|
|
shard the bot can see.
|
|
|
|
Raises
|
|
------
|
|
InvalidArgument
|
|
If the ``activity`` parameter is not of proper type.
|
|
"""
|
|
|
|
if status is None:
|
|
status = 'online'
|
|
status_enum = Status.online
|
|
elif status is Status.offline:
|
|
status = 'invisible'
|
|
status_enum = Status.offline
|
|
else:
|
|
status_enum = status
|
|
status = str(status)
|
|
|
|
if shard_id is None:
|
|
for shard in self.__shards.values():
|
|
await shard.ws.change_presence(activity=activity, status=status, afk=afk)
|
|
|
|
guilds = self._connection.guilds
|
|
else:
|
|
shard = self.__shards[shard_id]
|
|
await shard.ws.change_presence(activity=activity, status=status, afk=afk)
|
|
guilds = [g for g in self._connection.guilds if g.shard_id == shard_id]
|
|
|
|
activities = () if activity is None else (activity,)
|
|
for guild in guilds:
|
|
me = guild.me
|
|
if me is None:
|
|
continue
|
|
|
|
me.activities = activities
|
|
me.status = status_enum
|
|
|
|
def is_ws_ratelimited(self):
|
|
""":class:`bool`: Whether the websocket is currently rate limited.
|
|
|
|
This can be useful to know when deciding whether you should query members
|
|
using HTTP or via the gateway.
|
|
|
|
This implementation checks if any of the shards are rate limited.
|
|
For more granular control, consider :meth:`ShardInfo.is_ws_ratelimited`.
|
|
|
|
.. versionadded:: 1.6
|
|
"""
|
|
return any(shard.ws.is_ratelimited() for shard in self.__shards.values())
|