Commit Graph

2492 Commits

Author SHA1 Message Date
4b612aeece Merge pull request #1 from Rapptz/feature/intents
Feature/intents
2020-09-13 05:44:24 +02:00
1791b72f45 Add support for Guild.bots and Guild.humans 2020-09-13 01:17:35 +00:00
ddc4ad24f4 Add missing permission in clone documentation 2020-09-11 04:55:26 -04:00
77b0ddca7c Raise if member intent is not enabled 2020-09-10 06:46:16 -04:00
61ec62da11 Don't cache members during guild start up if cache is disabled.
This is mainly a half-implemented commit. There are a few more places
where cache consistency is necessary. In the future there will
probably be a member cache policy enum that will be used and cache
consistency will be tackled in part of that larger refactoring.
2020-09-10 05:58:24 -04:00
009a961006 Add Guild.chunk and deprecated Client.request_offline_members 2020-09-10 05:56:48 -04:00
cb211c36bd Fix Client.request_offline_members no longer working 2020-09-10 05:26:35 -04:00
a293d87c77 Add versionadded for intents enum 2020-09-10 05:17:52 -04:00
41fd2740cb Explicitly disable the members presence by default 2020-09-10 05:17:52 -04:00
65f591705d Fix timeouts due to hitting the gateway rate limit 2020-09-10 05:17:52 -04:00
81bfdea9df Maximize the amount of concurrency while chunking.
In order to reduce our amount of backpressure we need to limit the
amount of concurrent chunk requests we can have so the gateway buffer
has some time to breathe.
2020-09-10 05:17:52 -04:00
2129ae29be Check for zombie connections through last received payload
The previous code would check zombie connections depending on whether
HEARTBEAT_ACK was received. Unfortunately when there's exceeding
backpressure the connection can terminate since the HEARTBEAT_ACK is
buffered very far away despite it being there, just not received yet.
2020-09-10 05:17:52 -04:00
82fa967f3c Speed up chunking for guilds with presence intent enabled 2020-09-10 05:17:51 -04:00
fdbe0c4f57 Maximize concurrency when chunking on AutoSharded clients 2020-09-10 05:17:51 -04:00
5837ad0804 Use a lock for the gateway rate limiter.
This will allow for higher concurrency in AutoSharded situations where
I can mostly "fire and forget" the chunk requests.
2020-09-10 05:17:51 -04:00
e6fddbdbe7 Heartbeats bypass the rate limits for gateway 2020-09-10 05:17:51 -04:00
37760e16dd All guilds require chunking if opting into it 2020-09-10 05:17:51 -04:00
fd5faac42b Handle user updates within GUILD_MEMBER_UPDATE 2020-09-10 05:17:50 -04:00
eb641569f7 Rewrite chunking to work with intents.
This slows down chunking significantly for bots in a large number of
guilds since it goes down from 75 guilds/request to 1 guild/request.
However the logic was rewritten to fire the chunking request
immediately after receiving the GUILD_CREATE rather than waiting for
all the guilds in the ready stream before doing it.
2020-09-10 05:17:50 -04:00
51704b10cb Add more close codes that can't be handled for reconnecting. 2020-09-10 05:17:50 -04:00
50a951e3ec Change unknown cache log warnings from WARNING -> DEBUG 2020-09-10 05:17:50 -04:00
63c454eaa0 Handle gateway rate limits by using a rate limiter.
With the new chunking changes this will become necessary and we don't
want to disconnect from having too many outwards requests.
2020-09-10 05:17:50 -04:00
f588834b0c Add support for guild intents 2020-09-10 05:17:50 -04:00
4ccd9c1591 Remove caching from AutoShardedClient.shards 2020-09-10 05:17:25 -04:00
ccdf4c4ad6 [tasks] Lazily fetch event loop if one isn't provided
Fixes #5808
2020-09-10 00:00:58 -04:00
450e71f086 Add a more concrete exception for 500 status codes.
Fixes #5797
2020-09-09 21:24:14 -04:00
f8808dba9b Guard uses of the keep alive thread in case they're None
Fixes #5800
2020-09-09 21:18:41 -04:00
e6017a2170 Handle cloudflare bans on webhook requests
Fixes #5221
2020-09-09 21:17:28 -04:00
425bb809ed Add logging to webhooks
Fixes #5798
2020-09-09 20:46:16 -04:00
a1a4a4fd7f Fix comparison for overwrites when checking if a channel is synced 2020-09-09 19:49:05 -04:00
7acec502a6 [commands] Correct command removing during cog injecting 2020-09-09 19:48:00 -04:00
f8a7d3fc54 [commands] Fix exception raised in Command invoke hooks. 2020-09-09 19:47:05 -04:00
15f51113c3 Fix Member.joined_at documentation 2020-09-09 19:44:33 -04:00
4b18238ade Add discord.Colour classmethod dark_theme 2020-09-09 00:52:19 -04:00
a309088ae4 Add fetch_message_fast using history endpoint 2020-09-07 23:04:11 -04:00
af88fc19b3 [commands] Update Bot.command() decorator docs 2020-09-07 22:29:02 -04:00
367c4b5fd2 [docs] remove unresolved doc refs, fix attribute ref 2020-09-07 22:25:11 -04:00
6349d37a97 [commands] add require_var_positional 2020-09-07 22:24:48 -04:00
0a7e2f7c2f [commands] BadBooleanArgument -> BadBoolArgument 2020-09-04 08:47:07 -04:00
6ebd2e13a1 [commands] Add subclasses of BadArgument for converters 2020-09-04 08:45:29 -04:00
33fb13043c Classmethods all and none for AllowedMentions 2020-09-04 08:43:44 -04:00
5e4f3780ed Add COMMUNITY to Guild.features 2020-09-04 08:42:54 -04:00
39aa08ab93 Added __eq__ to Message 2020-09-04 08:42:31 -04:00
dce653a0eb Don't call close() if we've already been closed in Client.run 2020-09-01 15:24:47 -04:00
ad04fbeee4 [commands] Added ColorConverter alias 2020-08-31 02:29:38 -04:00
6baacb2c23 [tasks] Don't update _next_iteration on retry 2020-08-28 23:12:07 -04:00
4203e7a5a8 [commands] Use edited timestamp if provided for cooldown timing 2020-08-25 23:15:26 -04:00
1f4f010e51 Fix issue with empty overwrites
Fixes #5756.
2020-08-25 22:45:32 -04:00
38ebef8c16 Version bump for development purposes 2020-08-22 17:19:47 -04:00
11f29890dc Fix bug with Guild.by_category not showing some channels
If categories come after a child channel in the dictionary mapping for
whatever reason, then the previous code would remove it from the
mapping and set it to []. This commit aims to fix this.
2020-08-22 17:18:48 -04:00