Split Game object to separate Activity subtypes for Rich Presences.
This is a massive breaking change. * All references to "game" have been renamed to "activity" * Activity objects contain a majority of the rich presence information * Game and Streaming are subtypes for memory optimisation purposes for the more common cases. * Introduce a more specialised read-only type, Spotify, for the official Spotify integration to make it easier to use.
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		@@ -32,7 +32,7 @@ from collections import namedtuple, defaultdict
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from . import utils
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from .role import Role
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from .member import Member, VoiceState
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from .game import Game
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from .activity import create_activity
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from .permissions import PermissionOverwrite
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from .colour import Colour
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from .errors import InvalidArgument, ClientException
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@@ -243,8 +243,7 @@ class Guild(Hashable):
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            member = self.get_member(user_id)
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            if member is not None:
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                member.status = try_enum(Status, presence['status'])
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                game = presence.get('game', {})
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                member.game = Game(**game) if game else None
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                member.activity = create_activity(presence.get('game'))
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        if 'channels' in data:
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            channels = data['channels']
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