[commands] Provide a dynamic cooldown system

This commit is contained in:
Dan Hess
2021-04-09 23:30:01 -08:00
committed by GitHub
parent ea32147d02
commit f2d5ab6f80
2 changed files with 81 additions and 19 deletions

View File

@ -32,7 +32,7 @@ import sys
import discord
from .errors import *
from .cooldowns import Cooldown, BucketType, CooldownMapping, MaxConcurrency
from .cooldowns import Cooldown, BucketType, CooldownMapping, MaxConcurrency, DynamicCooldownMapping
from . import converter as converters
from ._types import _BaseCommand
from .cog import Cog
@ -54,6 +54,7 @@ __all__ = (
'bot_has_permissions',
'bot_has_any_role',
'cooldown',
'dynamic_cooldown',
'max_concurrency',
'dm_only',
'guild_only',
@ -256,7 +257,10 @@ class Command(_BaseCommand):
except AttributeError:
cooldown = kwargs.get('cooldown')
finally:
self._buckets = CooldownMapping(cooldown)
if cooldown is None:
self._buckets = CooldownMapping(cooldown, BucketType.default)
elif isinstance(cooldown, CooldownMapping):
self._buckets = cooldown
try:
max_concurrency = func.__commands_max_concurrency__
@ -799,9 +803,10 @@ class Command(_BaseCommand):
dt = ctx.message.edited_at or ctx.message.created_at
current = dt.replace(tzinfo=datetime.timezone.utc).timestamp()
bucket = self._buckets.get_bucket(ctx.message, current)
retry_after = bucket.update_rate_limit(current)
if retry_after:
raise CommandOnCooldown(bucket, retry_after)
if bucket is not None:
retry_after = bucket.update_rate_limit(current)
if retry_after:
raise CommandOnCooldown(bucket, retry_after)
async def prepare(self, ctx):
ctx.command = self
@ -2014,9 +2019,48 @@ def cooldown(rate, per, type=BucketType.default):
def decorator(func):
if isinstance(func, Command):
func._buckets = CooldownMapping(Cooldown(rate, per, type))
func._buckets = CooldownMapping(Cooldown(rate, per), type)
else:
func.__commands_cooldown__ = Cooldown(rate, per, type)
func.__commands_cooldown__ = CooldownMapping(Cooldown(rate, per), type)
return func
return decorator
def dynamic_cooldown(cooldown, type=BucketType.default):
"""A decorator that adds a dynamic cooldown to a :class:`.Command`
This differs from :func:`.cooldown` in that it takes a function that
accepts a single parameter of type :class:`.discord.Message` and must
return a :class:`.Cooldown`
A cooldown allows a command to only be used a specific amount
of times in a specific time frame. These cooldowns can be based
either on a per-guild, per-channel, per-user, per-role or global basis.
Denoted by the third argument of ``type`` which must be of enum
type :class:`.BucketType`.
If a cooldown is triggered, then :exc:`.CommandOnCooldown` is triggered in
:func:`.on_command_error` and the local error handler.
A command can only have a single cooldown.
.. versionadded:: 2.0
Parameters
------------
cooldown: Callable[[:class:`.discord.Message`], :class:`.Cooldown`]
A function that takes a message and returns a cooldown that will
apply to this invocation
type: :class:`.BucketType`
The type of cooldown to have.
"""
if not callable(cooldown):
raise TypeError("A callable must be provided")
def decorator(func):
if isinstance(func, Command):
func._buckets = DynamicCooldownMapping(cooldown, type)
else:
func.__commands_cooldown__ = DynamicCooldownMapping(cooldown, type)
return func
return decorator