Drop support for Python 3.4 and make minimum version 3.5.2.

This commit is contained in:
Rapptz
2018-06-10 18:09:14 -04:00
parent 7eb918b19e
commit f25091efe1
35 changed files with 626 additions and 1069 deletions

View File

@ -255,8 +255,7 @@ class ConnectionState:
return channel, guild
@asyncio.coroutine
def request_offline_members(self, guilds):
async def request_offline_members(self, guilds):
# get all the chunks
chunks = []
for guild in guilds:
@ -265,17 +264,16 @@ class ConnectionState:
# we only want to request ~75 guilds per chunk request.
splits = [guilds[i:i + 75] for i in range(0, len(guilds), 75)]
for split in splits:
yield from self.chunker(split)
await self.chunker(split)
# wait for the chunks
if chunks:
try:
yield from utils.sane_wait_for(chunks, timeout=len(chunks) * 30.0, loop=self.loop)
await utils.sane_wait_for(chunks, timeout=len(chunks) * 30.0, loop=self.loop)
except asyncio.TimeoutError:
log.info('Somehow timed out waiting for chunks.')
@asyncio.coroutine
def _delay_ready(self):
async def _delay_ready(self):
try:
launch = self._ready_state.launch
@ -285,11 +283,11 @@ class ConnectionState:
# this snippet of code is basically waiting 2 seconds
# until the last GUILD_CREATE was sent
launch.set()
yield from asyncio.sleep(2, loop=self.loop)
await asyncio.sleep(2, loop=self.loop)
guilds = self._ready_state.guilds
if self._fetch_offline:
yield from self.request_offline_members(guilds)
await self.request_offline_members(guilds)
# remove the state
try:
@ -300,7 +298,7 @@ class ConnectionState:
# call GUILD_SYNC after we're done chunking
if not self.is_bot:
log.info('Requesting GUILD_SYNC for %s guilds', len(self.guilds))
yield from self.syncer([s.id for s in self.guilds])
await self.syncer([s.id for s in self.guilds])
except asyncio.CancelledError:
pass
else:
@ -336,7 +334,7 @@ class ConnectionState:
self._add_private_channel(factory(me=self.user, data=pm, state=self))
self.dispatch('connect')
self._ready_task = compat.create_task(self._delay_ready(), loop=self.loop)
self._ready_task = asyncio.ensure_future(self._delay_ready(), loop=self.loop)
def parse_resumed(self, data):
self.dispatch('resumed')
@ -617,13 +615,12 @@ class ConnectionState:
return self._add_guild_from_data(data)
@asyncio.coroutine
def _chunk_and_dispatch(self, guild, unavailable):
async def _chunk_and_dispatch(self, guild, unavailable):
chunks = list(self.chunks_needed(guild))
yield from self.chunker(guild)
await self.chunker(guild)
if chunks:
try:
yield from utils.sane_wait_for(chunks, timeout=len(chunks), loop=self.loop)
await utils.sane_wait_for(chunks, timeout=len(chunks), loop=self.loop)
except asyncio.TimeoutError:
log.info('Somehow timed out waiting for chunks.')
@ -662,7 +659,7 @@ class ConnectionState:
# since we're not waiting for 'useful' READY we'll just
# do the chunk request here if wanted
if self._fetch_offline:
compat.create_task(self._chunk_and_dispatch(guild, unavailable), loop=self.loop)
asyncio.ensure_future(self._chunk_and_dispatch(guild, unavailable), loop=self.loop)
return
# Dispatch available if newly available
@ -807,7 +804,7 @@ class ConnectionState:
vc = self._get_voice_client(key_id)
if vc is not None:
compat.create_task(vc._create_socket(key_id, data))
asyncio.ensure_future(vc._create_socket(key_id, data))
def parse_typing_start(self, data):
channel, guild = self._get_guild_channel(data)
@ -886,7 +883,7 @@ class ConnectionState:
return Message(state=self, channel=channel, data=data)
def receive_chunk(self, guild_id):
future = compat.create_future(self.loop)
future = self.loop.create_future()
listener = Listener(ListenerType.chunk, future, lambda s: s.id == guild_id)
self._listeners.append(listener)
return future
@ -896,8 +893,7 @@ class AutoShardedConnectionState(ConnectionState):
super().__init__(*args, **kwargs)
self._ready_task = None
@asyncio.coroutine
def request_offline_members(self, guilds, *, shard_id):
async def request_offline_members(self, guilds, *, shard_id):
# get all the chunks
chunks = []
for guild in guilds:
@ -906,30 +902,29 @@ class AutoShardedConnectionState(ConnectionState):
# we only want to request ~75 guilds per chunk request.
splits = [guilds[i:i + 75] for i in range(0, len(guilds), 75)]
for split in splits:
yield from self.chunker(split, shard_id=shard_id)
await self.chunker(split, shard_id=shard_id)
# wait for the chunks
if chunks:
try:
yield from utils.sane_wait_for(chunks, timeout=len(chunks) * 30.0, loop=self.loop)
await utils.sane_wait_for(chunks, timeout=len(chunks) * 30.0, loop=self.loop)
except asyncio.TimeoutError:
log.info('Somehow timed out waiting for chunks.')
@asyncio.coroutine
def _delay_ready(self):
async def _delay_ready(self):
launch = self._ready_state.launch
while not launch.is_set():
# this snippet of code is basically waiting 2 seconds
# until the last GUILD_CREATE was sent
launch.set()
yield from asyncio.sleep(2.0 * self.shard_count, loop=self.loop)
await asyncio.sleep(2.0 * self.shard_count, loop=self.loop)
if self._fetch_offline:
guilds = sorted(self._ready_state.guilds, key=lambda g: g.shard_id)
for shard_id, sub_guilds in itertools.groupby(guilds, key=lambda g: g.shard_id):
sub_guilds = list(sub_guilds)
yield from self.request_offline_members(sub_guilds, shard_id=shard_id)
await self.request_offline_members(sub_guilds, shard_id=shard_id)
self.dispatch('shard_ready', shard_id)
# remove the state
@ -964,4 +959,4 @@ class AutoShardedConnectionState(ConnectionState):
self.dispatch('connect')
if self._ready_task is None:
self._ready_task = compat.create_task(self._delay_ready(), loop=self.loop)
self._ready_task = asyncio.ensure_future(self._delay_ready(), loop=self.loop)