Working multi-server voice support.

This commit is contained in:
Rapptz
2016-04-29 05:48:48 -04:00
parent 5fa715c350
commit d9c780b8a8
4 changed files with 97 additions and 65 deletions

View File

@ -179,35 +179,21 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
# the keep alive
self._keep_alive = None
@classmethod
@asyncio.coroutine
def connect(cls, dispatch, *, token=None, connection=None, loop=None):
"""Creates a main websocket for Discord used for the client.
def from_client(cls, client):
"""Creates a main websocket for Discord from a :class:`Client`.
Parameters
----------
token : str
The token for Discord authentication.
connection
The ConnectionState for the client.
dispatch
The function that dispatches events.
loop
The event loop to use.
Returns
-------
DiscordWebSocket
A websocket connected to Discord.
This is for internal use only.
"""
gateway = yield from get_gateway(token, loop=loop)
ws = yield from websockets.connect(gateway, loop=loop, klass=cls)
gateway = yield from get_gateway(client.token, loop=client.loop)
ws = yield from websockets.connect(gateway, loop=client.loop, klass=cls)
# dynamically add attributes needed
ws.token = token
ws._connection = connection
ws._dispatch = dispatch
ws.token = client.token
ws._connection = client.connection
ws._dispatch = client.dispatch
ws.gateway = gateway
log.info('Created websocket connected to {}'.format(gateway))
@ -215,16 +201,6 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
log.info('sent the identify payload to create the websocket')
return ws
@classmethod
def from_client(cls, client):
"""Creates a main websocket for Discord from a :class:`Client`.
This is for internal use only.
"""
return cls.connect(client.dispatch, token=client.token,
connection=client.connection,
loop=client.loop)
def wait_for(self, event, predicate, result=None):
"""Waits for a DISPATCH'd event that meets the predicate.
@ -280,6 +256,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
msg = msg.decode('utf-8')
msg = json.loads(msg)
state = self._connection
log.debug('WebSocket Event: {}'.format(msg))
self._dispatch('socket_response', msg)
@ -288,7 +265,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
data = msg.get('d')
if 's' in msg:
self._connection.sequence = msg['s']
state.sequence = msg['s']
if op == self.RECONNECT:
# "reconnect" can only be handled by the Client
@ -299,8 +276,8 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
raise ReconnectWebSocket()
if op == self.INVALIDATE_SESSION:
self._connection.sequence = None
self._connection.session_id = None
state.sequence = None
state.session_id = None
return
if op != self.DISPATCH:
@ -311,9 +288,9 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
is_ready = event == 'READY'
if is_ready:
self._connection.clear()
self._connection.sequence = msg['s']
self._connection.session_id = data['session_id']
state.clear()
state.sequence = msg['s']
state.session_id = data['session_id']
if is_ready or event == 'RESUMED':
interval = data['heartbeat_interval'] / 1000.0
@ -366,7 +343,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
msg = yield from self.recv()
yield from self.received_message(msg)
except websockets.exceptions.ConnectionClosed as e:
if e.code in (4008, 4009) or e.code in range(1001, 1015):
if e.code in (4006, 4008, 4009) or e.code in range(1001, 1015):
log.info('Websocket closed with {0.code}, attempting a reconnect.'.format(e))
raise ReconnectWebSocket() from e
else:
@ -424,6 +401,10 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
yield from self.send_as_json(payload)
# we're leaving a voice channel so remove it from the client list
if channel_id is None:
self._connection._remove_voice_client(guild_id)
@asyncio.coroutine
def close(self, code=1000, reason=''):
if self._keep_alive: