Rename Server to Guild everywhere.

This commit is contained in:
Rapptz
2016-10-17 18:25:23 -04:00
parent f33eaa4a61
commit d1d54a468a
24 changed files with 632 additions and 630 deletions

View File

@ -55,9 +55,9 @@ def _get_variable(name):
def when_mentioned(bot, msg):
"""A callable that implements a command prefix equivalent
to being mentioned, e.g. ``@bot ``."""
server = msg.server
if server is not None:
return '{0.me.mention} '.format(server)
guild = msg.guild
if guild is not None:
return '{0.me.mention} '.format(guild)
return '{0.user.mention} '.format(bot)
def when_mentioned_or(*prefixes):

View File

@ -35,10 +35,10 @@ __all__ = [ 'Converter', 'MemberConverter', 'UserConverter',
'ChannelConverter', 'InviteConverter', 'RoleConverter',
'GameConverter', 'ColourConverter' ]
def _get_from_servers(bot, getter, argument):
def _get_from_guilds(bot, getter, argument):
result = None
for server in bot.servers:
result = getattr(server, getter)(argument)
for guild in bot.guilds:
result = getattr(guild, getter)(argument)
if result:
return result
return result
@ -81,20 +81,20 @@ class MemberConverter(IDConverter):
message = self.ctx.message
bot = self.ctx.bot
match = self._get_id_match() or re.match(r'<@!?([0-9]+)>$', self.argument)
server = message.server
guild = message.guild
result = None
if match is None:
# not a mention...
if server:
result = server.get_member_named(self.argument)
if guild:
result = guild.get_member_named(self.argument)
else:
result = _get_from_servers(bot, 'get_member_named', self.argument)
result = _get_from_guilds(bot, 'get_member_named', self.argument)
else:
user_id = int(match.group(1))
if server:
result = server.get_member(user_id)
if guild:
result = guild.get_member(user_id)
else:
result = _get_from_servers(bot, 'get_member', user_id)
result = _get_from_guilds(bot, 'get_member', user_id)
if result is None:
raise BadArgument('Member "{}" not found'.format(self.argument))
@ -110,19 +110,19 @@ class ChannelConverter(IDConverter):
match = self._get_id_match() or re.match(r'<#([0-9]+)>$', self.argument)
result = None
server = message.server
guild = message.guild
if match is None:
# not a mention
if server:
result = discord.utils.get(server.channels, name=self.argument)
if guild:
result = discord.utils.get(guild.channels, name=self.argument)
else:
result = discord.utils.get(bot.get_all_channels(), name=self.argument)
else:
channel_id = int(match.group(1))
if server:
result = server.get_channel(channel_id)
if guild:
result = guild.get_channel(channel_id)
else:
result = _get_from_servers(bot, 'get_channel', channel_id)
result = _get_from_guilds(bot, 'get_channel', channel_id)
if result is None:
raise BadArgument('Channel "{}" not found.'.format(self.argument))
@ -146,13 +146,13 @@ class ColourConverter(Converter):
class RoleConverter(IDConverter):
def convert(self):
server = self.ctx.message.server
if not server:
guild = self.ctx.message.guild
if not guild:
raise NoPrivateMessage()
match = self._get_id_match() or re.match(r'<@&([0-9]+)>$', self.argument)
params = dict(id=int(match.group(1))) if match else dict(name=self.argument)
result = discord.utils.get(server.roles, **params)
result = discord.utils.get(guild.roles, **params)
if result is None:
raise BadArgument('Role "{}" not found.'.format(self.argument))
return result
@ -178,11 +178,11 @@ class EmojiConverter(IDConverter):
match = self._get_id_match() or re.match(r'<:[a-zA-Z0-9]+:([0-9]+)>$', self.argument)
result = None
server = message.server
guild = message.guild
if match is None:
# Try to get the emoji by name. Try local server first.
if server:
result = discord.utils.get(server.emojis, name=self.argument)
# Try to get the emoji by name. Try local guild first.
if guild:
result = discord.utils.get(guild.emojis, name=self.argument)
if result is None:
result = discord.utils.get(bot.get_all_emojis(), name=self.argument)
@ -190,8 +190,8 @@ class EmojiConverter(IDConverter):
emoji_id = int(match.group(1))
# Try to look up emoji by id.
if server:
result = discord.utils.get(server.emojis, id=emoji_id)
if guild:
result = discord.utils.get(guild.emojis, id=emoji_id)
if result is None:
result = discord.utils.get(bot.get_all_emojis(), id=emoji_id)

View File

@ -31,7 +31,7 @@ __all__ = ['BucketType', 'Cooldown', 'CooldownMapping']
class BucketType(enum.Enum):
default = 0
user = 1
server = 2
guild = 2
channel = 3
class Cooldown:
@ -97,8 +97,8 @@ class CooldownMapping:
bucket_type = self._cooldown.type
if bucket_type is BucketType.user:
return msg.author.id
elif bucket_type is BucketType.server:
return getattr(msg.server, 'id', msg.author.id)
elif bucket_type is BucketType.guild:
return getattr(msg.guild, 'id', msg.author.id)
elif bucket_type is BucketType.channel:
return msg.channel.id

View File

@ -847,7 +847,7 @@ def bot_has_role(name):
ch = ctx.message.channel
if ch.is_private:
return False
me = ch.server.me
me = ch.guild.me
role = discord.utils.get(me.roles, name=name)
return role is not None
return check(predicate)
@ -860,7 +860,7 @@ def bot_has_any_role(*names):
ch = ctx.message.channel
if ch.is_private:
return False
me = ch.server.me
me = ch.guild.me
getter = functools.partial(discord.utils.get, me.roles)
return any(getter(name=name) is not None for name in names)
return check(predicate)
@ -871,7 +871,7 @@ def bot_has_permissions(**perms):
"""
def predicate(ctx):
ch = ctx.message.channel
me = ch.server.me if not ch.is_private else ctx.bot.user
me = ch.guild.me if not ch.is_private else ctx.bot.user
permissions = ch.permissions_for(me)
return all(getattr(permissions, perm, None) == value for perm, value in perms.items())
return check(predicate)
@ -882,13 +882,13 @@ def cooldown(rate, per, type=BucketType.default):
A cooldown allows a command to only be used a specific amount
of times in a specific time frame. These cooldowns can be based
either on a per-server, per-channel, per-user, or global basis.
either on a per-guild, per-channel, per-user, or global basis.
Denoted by the third argument of ``type`` which must be of enum
type ``BucketType`` which could be either:
- ``BucketType.default`` for a global basis.
- ``BucketType.user`` for a per-user basis.
- ``BucketType.server`` for a per-server basis.
- ``BucketType.guild`` for a per-guild basis.
- ``BucketType.channel`` for a per-channel basis.
If a cooldown is triggered, then :exc:`CommandOnCooldown` is triggered in