Rewrite gateway to use aiohttp instead of websockets
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@ -36,7 +36,7 @@ import threading
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import traceback
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import zlib
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import websockets
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import aiohttp
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from . import utils
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from .activity import BaseActivity
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@ -60,6 +60,10 @@ class ReconnectWebSocket(Exception):
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self.resume = resume
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self.op = 'RESUME' if resume else 'IDENTIFY'
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class WebSocketClosure(Exception):
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"""An exception to make up for the fact that aiohttp doesn't signal closure."""
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pass
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EventListener = namedtuple('EventListener', 'predicate event result future')
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class KeepAliveHandler(threading.Thread):
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@ -160,11 +164,17 @@ class VoiceKeepAliveHandler(KeepAliveHandler):
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self.latency = ack_time - self._last_send
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self.recent_ack_latencies.append(self.latency)
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class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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"""Implements a WebSocket for Discord's gateway v6.
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# Monkey patch certain things from the aiohttp websocket code
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# Check this whenever we update dependencies.
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OLD_CLOSE = aiohttp.ClientWebSocketResponse.close
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This is created through :func:`create_main_websocket`. Library
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users should never create this manually.
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async def _new_ws_close(self, *, code: int = 4000, message: bytes = b'') -> bool:
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return await OLD_CLOSE(self, code=code, message=message)
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aiohttp.ClientWebSocketResponse.close = _new_ws_close
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class DiscordWebSocket:
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"""Implements a WebSocket for Discord's gateway v6.
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Attributes
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-----------
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@ -217,9 +227,10 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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HEARTBEAT_ACK = 11
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GUILD_SYNC = 12
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.max_size = None
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def __init__(self, socket, *, loop):
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self.socket = socket
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self.loop = loop
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# an empty dispatcher to prevent crashes
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self._dispatch = lambda *args: None
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# generic event listeners
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@ -234,14 +245,19 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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self._zlib = zlib.decompressobj()
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self._buffer = bytearray()
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@property
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def open(self):
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return not self.socket.closed
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@classmethod
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async def from_client(cls, client, *, shard_id=None, session=None, sequence=None, resume=False):
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async def from_client(cls, client, *, gateway=None, shard_id=None, session=None, sequence=None, resume=False):
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"""Creates a main websocket for Discord from a :class:`Client`.
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This is for internal use only.
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"""
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gateway = await client.http.get_gateway()
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ws = await websockets.connect(gateway, loop=client.loop, klass=cls, compression=None)
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gateway = gateway or await client.http.get_gateway()
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socket = await client.http.ws_connect(gateway)
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ws = cls(socket, loop=client.loop)
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# dynamically add attributes needed
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ws.token = client.http.token
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@ -267,14 +283,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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return ws
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await ws.resume()
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try:
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await ws.ensure_open()
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except websockets.exceptions.ConnectionClosed:
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# ws got closed so let's just do a regular IDENTIFY connect.
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log.warning('RESUME failed (the websocket decided to close) for Shard ID %s. Retrying.', shard_id)
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return await cls.from_client(client, shard_id=shard_id)
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else:
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return ws
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return ws
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def wait_for(self, event, predicate, result=None):
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"""Waits for a DISPATCH'd event that meets the predicate.
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@ -472,8 +481,8 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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heartbeat = self._keep_alive
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return float('inf') if heartbeat is None else heartbeat.latency
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def _can_handle_close(self, code):
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return code not in (1000, 4004, 4010, 4011)
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def _can_handle_close(self):
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return self.socket.close_code not in (1000, 4004, 4010, 4011)
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async def poll_event(self):
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"""Polls for a DISPATCH event and handles the general gateway loop.
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@ -484,26 +493,35 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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The websocket connection was terminated for unhandled reasons.
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"""
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try:
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msg = await self.recv()
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await self.received_message(msg)
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except websockets.exceptions.ConnectionClosed as exc:
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if self._can_handle_close(exc.code):
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log.info('Websocket closed with %s (%s), attempting a reconnect.', exc.code, exc.reason)
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raise ReconnectWebSocket(self.shard_id) from exc
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else:
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log.info('Websocket closed with %s (%s), cannot reconnect.', exc.code, exc.reason)
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raise ConnectionClosed(exc, shard_id=self.shard_id) from exc
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msg = await self.socket.receive()
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if msg.type is aiohttp.WSMsgType.TEXT:
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await self.received_message(msg.data)
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elif msg.type is aiohttp.WSMsgType.BINARY:
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await self.received_message(msg.data)
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elif msg.type is aiohttp.WSMsgType.ERROR:
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log.debug('Received %s', msg)
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raise msg.data
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elif msg.type in (aiohttp.WSMsgType.CLOSED, aiohttp.WSMsgType.CLOSE):
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log.debug('Received %s', msg)
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raise WebSocketClosure('Unexpected WebSocket closure.')
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except WebSocketClosure as e:
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if self._can_handle_close():
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log.info('Websocket closed with %s, attempting a reconnect.', self.socket.close_code)
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raise ReconnectWebSocket(self.shard_id) from e
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elif self.socket.close_code is not None:
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log.info('Websocket closed with %s, cannot reconnect.', self.socket.close_code)
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raise ConnectionClosed(self.socket, shard_id=self.shard_id) from e
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async def send(self, data):
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self._dispatch('socket_raw_send', data)
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await super().send(data)
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await self.socket.send_str(data)
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async def send_as_json(self, data):
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try:
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await self.send(utils.to_json(data))
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except websockets.exceptions.ConnectionClosed as exc:
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if not self._can_handle_close(exc.code):
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raise ConnectionClosed(exc, shard_id=self.shard_id) from exc
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except RuntimeError as exc:
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if not self._can_handle_close():
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raise ConnectionClosed(self.socket, shard_id=self.shard_id) from exc
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async def change_presence(self, *, activity=None, status=None, afk=False, since=0.0):
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if activity is not None:
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@ -570,19 +588,13 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
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log.debug('Updating our voice state to %s.', payload)
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await self.send_as_json(payload)
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async def close(self, code=4000, reason=''):
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async def close(self, code=4000):
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if self._keep_alive:
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self._keep_alive.stop()
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await super().close(code, reason)
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await self.socket.close(code=code)
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async def close_connection(self, *args, **kwargs):
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if self._keep_alive:
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self._keep_alive.stop()
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await super().close_connection(*args, **kwargs)
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class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
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class DiscordVoiceWebSocket:
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"""Implements the websocket protocol for handling voice connections.
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Attributes
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@ -626,14 +638,13 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
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CLIENT_CONNECT = 12
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CLIENT_DISCONNECT = 13
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.max_size = None
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def __init__(self, socket):
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self.ws = socket
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self._keep_alive = None
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async def send_as_json(self, data):
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log.debug('Sending voice websocket frame: %s.', data)
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await self.send(utils.to_json(data))
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await self.ws.send_str(utils.to_json(data))
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async def resume(self):
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state = self._connection
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@ -664,7 +675,9 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
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async def from_client(cls, client, *, resume=False):
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"""Creates a voice websocket for the :class:`VoiceClient`."""
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gateway = 'wss://' + client.endpoint + '/?v=4'
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ws = await websockets.connect(gateway, loop=client.loop, klass=cls, compression=None)
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http = client._state.http
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socket = await http.ws_connect(gateway)
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ws = cls(socket)
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ws.gateway = gateway
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ws._connection = client
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ws._max_heartbeat_timeout = 60.0
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@ -785,14 +798,19 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
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await self.speak(False)
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async def poll_event(self):
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try:
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msg = await asyncio.wait_for(self.recv(), timeout=30.0)
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await self.received_message(json.loads(msg))
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except websockets.exceptions.ConnectionClosed as exc:
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raise ConnectionClosed(exc, shard_id=None) from exc
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# This exception is handled up the chain
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msg = await asyncio.wait_for(self.ws.receive(), timeout=30.0)
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if msg.type is aiohttp.WSMsgType.TEXT:
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await self.received_message(json.loads(msg.data))
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elif msg.type is aiohttp.WSMsgType.ERROR:
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log.debug('Received %s', msg)
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raise ConnectionClosed(self.ws, shard_id=None) from msg.data
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elif msg.type in (aiohttp.WSMsgType.CLOSED, aiohttp.WSMsgType.CLOSE):
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log.debug('Received %s', msg)
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raise ConnectionClosed(self.ws, shard_id=None)
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async def close_connection(self, *args, **kwargs):
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if self._keep_alive:
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async def close(self, code=1000):
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if self._keep_alive is not None:
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self._keep_alive.stop()
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await super().close_connection(*args, **kwargs)
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await self.ws.close(code=code)
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