modernise code
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@ -40,6 +40,7 @@ from .colour import *
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from .integrations import *
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from .invite import *
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from .template import *
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from .welcome_screen import *
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from .widget import *
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from .object import *
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from .reaction import *
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@ -24,15 +24,33 @@ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from __future__ import annotations
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from typing import Dict, List, Optional, TYPE_CHECKING, Union, overload
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from .utils import _get_as_snowflake, get
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from .errors import InvalidArgument
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from .partial_emoji import _EmojiTag
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__all__ = (
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'WelcomeChannel',
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'WelcomeScreen',
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)
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if TYPE_CHECKING:
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from .types.welcome_screen import (
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WelcomeScreen as WelcomeScreenPayload,
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WelcomeScreenChannel as WelcomeScreenChannelPayload,
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)
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from .abc import Snowflake
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from .guild import Guild
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from .partial_emoji import PartialEmoji
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from .emoji import Emoji
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class WelcomeChannel:
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"""Represents a :class:`WelcomeScreen` welcome channel.
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.. versionadded:: 1.7
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.. versionadded:: 2.0
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Attributes
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-----------
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@ -43,20 +61,21 @@ class WelcomeChannel:
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emoji: Optional[:class:`PartialEmoji`, :class:`Emoji`, :class:`str`]
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The emoji used beside the channel description.
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"""
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def __init__(self, *, channel, description, emoji=None):
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def __init__(self, *, channel: Snowflake, description: str, emoji: Union[PartialEmoji, Emoji, str] = None):
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self.channel = channel
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self.description = description
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self.emoji = emoji
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def __repr__(self):
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return '<WelcomeChannel channel={0.channel!r} description={0.description!r} emoji={0.emoji}>'.format(self)
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def __repr__(self) -> str:
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return f'<WelcomeChannel channel={self.channel!r} description={self.description!r} emoji={self.emoji!r}>'
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@classmethod
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def _from_dict(cls, *, data, guild):
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def _from_dict(cls, *, data: WelcomeScreenChannelPayload, guild: Guild) -> WelcomeChannel:
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channel_id = _get_as_snowflake(data, 'channel_id')
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channel = guild.get_channel(channel_id)
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description = data['description']
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_emoji_id = _get_as_snowflake(data, 'emoji_id')
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_emoji_id = _get_as_snowflake(data, 'emoji_id')
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_emoji_name = data['emoji_name']
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if _emoji_id:
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@ -66,9 +85,9 @@ class WelcomeChannel:
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# unicode or None
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emoji = _emoji_name
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return cls(channel=channel, description=description, emoji=emoji)
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return cls(channel=channel, description=description, emoji=emoji) # type: ignore
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def to_dict(self):
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def to_dict(self) -> Dict[str, str]:
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ret = {
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'channel_id': self.channel.id,
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'description': self.description,
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@ -77,18 +96,19 @@ class WelcomeChannel:
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}
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if isinstance(self.emoji, _EmojiTag):
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ret['emoji_id'] = self.emoji.id
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ret['emoji_name'] = self.emoji.name
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ret['emoji_id'] = self.emoji.id # type: ignore
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ret['emoji_name'] = self.emoji.name # type: ignore
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else:
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# unicode or None
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ret['emoji_name'] = self.emoji
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return ret
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class WelcomeScreen:
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"""Represents a :class:`Guild` welcome screen.
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.. versionadded:: 1.7
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.. versionadded:: 2.0
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Attributes
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-----------
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@ -97,33 +117,48 @@ class WelcomeScreen:
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welcome_channels: List[:class:`WelcomeChannel`]
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The channels shown on the welcome screen.
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"""
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def __init__(self, *, data, guild):
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def __init__(self, *, data: WelcomeScreenPayload, guild: Guild):
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self._state = guild._state
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self._guild = guild
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self._store(data)
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def _store(self, data):
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def _store(self, data: WelcomeScreenPayload) -> None:
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self.description = data['description']
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welcome_channels = data.get('welcome_channels', [])
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self.welcome_channels = [WelcomeChannel._from_dict(data=wc, guild=self._guild) for wc in welcome_channels]
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def __repr__(self):
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return '<WelcomeScreen description={0.description!r} welcome_channels={0.welcome_channels!r} enabled={0.enabled}>'.format(self)
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def __repr__(self) -> str:
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return f'<WelcomeScreen description={self.description!r} welcome_channels={self.welcome_channels!r} enabled={self.enabled}>'
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@property
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def enabled(self):
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def enabled(self) -> bool:
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""":class:`bool`: Whether the welcome screen is displayed.
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This is equivalent to checking if ``WELCOME_SCREEN_ENABLED``
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is present in :attr:`Guild.features`.
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"""
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return 'WELCOME_SCREEN_ENABLED' in self._guild.features
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@overload
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async def edit(
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self,
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*,
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description: Optional[str] = ...,
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welcome_channels: Optional[List[WelcomeChannel]] = ...,
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enabled: Optional[bool] = ...,
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) -> None:
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...
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@overload
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async def edit(self) -> None:
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...
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async def edit(self, **kwargs):
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"""|coro|
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Edit the welcome screen.
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You must have the :attr:`~Permissions.manage_guild` permission in the
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guild to do this.
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@ -138,14 +173,14 @@ class WelcomeScreen:
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description='This is a very cool community server!',
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welcome_channels=[
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WelcomeChannel(channel=rules_channel, description='Read the rules!', emoji='👨🏫'),
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WelcomeChannel(channel=announcements_channel, description='Watch out for announcements!', emoji=custom_emoji),
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WelcomeChannel(channel=announcements_channel, description='Watch out for announcements!', emoji=custom_emoji),
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]
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)
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.. note::
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Welcome channels can only accept custom emojis if :attr:`~Guild.premium_tier` is level 2 or above.
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Parameters
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------------
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description: Optional[:class:`str`]
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