Remove AutoShardedClient.request_offline_members
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@ -359,42 +359,6 @@ class AutoShardedClient(Client):
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"""Mapping[int, :class:`ShardInfo`]: Returns a mapping of shard IDs to their respective info object."""
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"""Mapping[int, :class:`ShardInfo`]: Returns a mapping of shard IDs to their respective info object."""
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return { shard_id: ShardInfo(parent, self.shard_count) for shard_id, parent in self.__shards.items() }
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return { shard_id: ShardInfo(parent, self.shard_count) for shard_id, parent in self.__shards.items() }
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@utils.deprecated('Guild.chunk')
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async def request_offline_members(self, *guilds):
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r"""|coro|
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Requests previously offline members from the guild to be filled up
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into the :attr:`Guild.members` cache. This function is usually not
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called. It should only be used if you have the ``fetch_offline_members``
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parameter set to ``False``.
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When the client logs on and connects to the websocket, Discord does
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not provide the library with offline members if the number of members
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in the guild is larger than 250. You can check if a guild is large
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if :attr:`Guild.large` is ``True``.
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.. warning::
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This method is deprecated. Use :meth:`Guild.chunk` instead.
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Parameters
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-----------
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\*guilds: :class:`Guild`
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An argument list of guilds to request offline members for.
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Raises
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-------
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InvalidArgument
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If any guild is unavailable in the collection.
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"""
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if any(g.unavailable for g in guilds):
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raise InvalidArgument('An unavailable or non-large guild was passed.')
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_guilds = sorted(guilds, key=lambda g: g.shard_id)
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for shard_id, sub_guilds in itertools.groupby(_guilds, key=lambda g: g.shard_id):
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for guild in sub_guilds:
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await self._connection.chunk_guild(guild)
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async def launch_shard(self, gateway, shard_id, *, initial=False):
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async def launch_shard(self, gateway, shard_id, *, initial=False):
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try:
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try:
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coro = DiscordWebSocket.from_client(self, initial=initial, gateway=gateway, shard_id=shard_id)
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coro = DiscordWebSocket.from_client(self, initial=initial, gateway=gateway, shard_id=shard_id)
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