Move message creation to a factory method inside ConnectionState.

This commit is contained in:
Rapptz
2017-01-03 08:41:44 -05:00
parent 5e6bfecb07
commit 98b981848d
14 changed files with 94 additions and 104 deletions

View File

@ -26,7 +26,7 @@ DEALINGS IN THE SOFTWARE.
import asyncio
import discord.utils
from . import utils
from .user import User
from .game import Game
from .permissions import Permissions
@ -143,7 +143,7 @@ class Member:
def __init__(self, *, data, guild, state):
self._state = state
self._user = state.store_user(data['user'])
self.joined_at = discord.utils.parse_time(data.get('joined_at'))
self.joined_at = utils.parse_time(data.get('joined_at'))
self.roles = data.get('roles', [])
self.status = Status.offline
game = data.get('game', {})
@ -243,7 +243,7 @@ class Member:
return True
for role in message.role_mentions:
has_role = discord.utils.get(self.roles, id=role.id) is not None
has_role = utils.get(self.roles, id=role.id) is not None
if has_role:
return True
@ -443,7 +443,7 @@ class Member:
Adding roles failed.
"""
new_roles = discord.utils._unique(r for s in (self.roles[1:], roles) for r in s)
new_roles = utils._unique(r for s in (self.roles[1:], roles) for r in s)
yield from self.edit(roles=new_roles)
@asyncio.coroutine