Rewrite chunking to work with intents.
This slows down chunking significantly for bots in a large number of guilds since it goes down from 75 guilds/request to 1 guild/request. However the logic was rewritten to fire the chunking request immediately after receiving the GUILD_CREATE rather than waiting for all the guilds in the ready stream before doing it.
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@ -2045,11 +2045,6 @@ class Guild(Hashable):
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This is a websocket operation and can be slow.
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.. warning::
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Most bots do not need to use this. It's mainly a helper
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for bots who have disabled ``guild_subscriptions``.
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.. versionadded:: 1.3
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Parameters
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@ -2059,7 +2054,7 @@ class Guild(Hashable):
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requests all members.
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limit: :class:`int`
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The maximum number of members to send back. This must be
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a number between 1 and 1000.
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a number between 1 and 100.
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cache: :class:`bool`
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Whether to cache the members internally. This makes operations
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such as :meth:`get_member` work for those that matched.
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@ -2073,19 +2068,26 @@ class Guild(Hashable):
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-------
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asyncio.TimeoutError
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The query timed out waiting for the members.
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ValueError
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Invalid parameters were passed to the function
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Returns
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--------
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List[:class:`Member`]
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The list of members that have matched the query.
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"""
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if query is None:
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if query == '':
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raise ValueError('Cannot pass empty query string.')
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if user_ids is None:
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raise ValueError('Must pass either query or user_ids')
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if user_ids is not None and query is not None:
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raise TypeError('Cannot pass both query and user_ids')
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raise ValueError('Cannot pass both query and user_ids')
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if user_ids is None and query is None:
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raise TypeError('Must pass either query or user_ids')
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limit = limit or 5
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limit = min(100, limit or 5)
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return await self._state.query_members(self, query=query, limit=limit, user_ids=user_ids, cache=cache)
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async def change_voice_state(self, *, channel, self_mute=False, self_deaf=False):
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