Fix deadlock issue when joining large guilds.
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@ -378,8 +378,6 @@ class Client:
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log.info('Unhandled event {}'.format(event))
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else:
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result = func(data)
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if asyncio.iscoroutine(result):
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yield from result
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@asyncio.coroutine
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def _make_websocket(self, initial=True):
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