Move log levels around to make INFO a little less noisy

This commit is contained in:
Rapptz
2020-04-06 05:22:57 -04:00
parent 9a52786aa9
commit 8874aa3dd2
2 changed files with 10 additions and 6 deletions

View File

@ -245,7 +245,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
client._connection._update_references(ws)
log.info('Created websocket connected to %s', gateway)
log.debug('Created websocket connected to %s', gateway)
# poll event for OP Hello
await ws.poll_event()
@ -259,7 +259,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
await ws.ensure_open()
except websockets.exceptions.ConnectionClosed:
# ws got closed so let's just do a regular IDENTIFY connect.
log.info('RESUME failed (the websocket decided to close) for Shard ID %s. Retrying.', shard_id)
log.warning('RESUME failed (the websocket decided to close) for Shard ID %s. Retrying.', shard_id)
return await cls.from_client(client, shard_id=shard_id)
else:
return ws
@ -373,7 +373,7 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
# "reconnect" can only be handled by the Client
# so we terminate our connection and raise an
# internal exception signalling to reconnect.
log.info('Received RECONNECT opcode.')
log.debug('Received RECONNECT opcode.')
await self.close()
raise ResumeWebSocket(self.shard_id)