document public get_ methods and make others private
This commit is contained in:
		| @@ -213,7 +213,7 @@ class Client: | ||||
|         if isinstance(destination, (Channel, PrivateChannel, Server)): | ||||
|             return destination.id | ||||
|         elif isinstance(destination, User): | ||||
|             found = self.connection.get_private_channel_by_user(destination.id) | ||||
|             found = self.connection._get_private_channel_by_user(destination.id) | ||||
|             if found is None: | ||||
|                 # Couldn't find the user, so start a PM with them first. | ||||
|                 channel = yield from self.start_private_message(destination) | ||||
| @@ -429,6 +429,10 @@ class Client: | ||||
|         """Returns a :class:`Channel` or :class:`PrivateChannel` with the following ID. If not found, returns None.""" | ||||
|         return self.connection.get_channel(id) | ||||
|  | ||||
|     def get_server(self, id): | ||||
|         """Returns a :class:`Server` with the given ID. If not found, returns None.""" | ||||
|         return self.connection._get_server(id) | ||||
|  | ||||
|     def get_all_channels(self): | ||||
|         """A generator that retrieves every :class:`Channel` the client can 'access'. | ||||
|  | ||||
| @@ -853,7 +857,7 @@ class Client: | ||||
|         data = yield from r.json() | ||||
|         log.debug(request_success_log.format(response=r, json=payload, data=data)) | ||||
|         channel = PrivateChannel(id=data['id'], user=user) | ||||
|         self.connection.add_private_channel(channel) | ||||
|         self.connection._add_private_channel(channel) | ||||
|         return channel | ||||
|  | ||||
|     @asyncio.coroutine | ||||
| @@ -1746,7 +1750,7 @@ class Client: | ||||
|     # Invite management | ||||
|  | ||||
|     def _fill_invite_data(self, data): | ||||
|         server = self.connection.get_server(data['guild']['id']) | ||||
|         server = self.connection._get_server(data['guild']['id']) | ||||
|         if server is not None: | ||||
|             ch_id = data['channel']['id'] | ||||
|             channel = server.get_channel(ch_id) | ||||
|   | ||||
| @@ -99,12 +99,13 @@ class Server(Hashable): | ||||
|         return self._channels.values() | ||||
|  | ||||
|     def get_channel(self, channel_id): | ||||
|         """Returns a :class:`Channel` with the given ID. If not found, returns None.""" | ||||
|         return self._channels.get(channel_id) | ||||
|  | ||||
|     def add_channel(self, channel): | ||||
|     def _add_channel(self, channel): | ||||
|         self._channels[channel.id] = channel | ||||
|  | ||||
|     def remove_channel(self, channel): | ||||
|     def _remove_channel(self, channel): | ||||
|         self._channels.pop(channel.id, None) | ||||
|  | ||||
|     @property | ||||
| @@ -112,12 +113,13 @@ class Server(Hashable): | ||||
|         return self._members.values() | ||||
|  | ||||
|     def get_member(self, user_id): | ||||
|         """Returns a :class:`Member` with the given ID. If not found, returns None.""" | ||||
|         return self._members.get(user_id) | ||||
|  | ||||
|     def add_member(self, member): | ||||
|     def _add_member(self, member): | ||||
|         self._members[member.id] = member | ||||
|  | ||||
|     def remove_member(self, member): | ||||
|     def _remove_member(self, member): | ||||
|         self._members.pop(member.id, None) | ||||
|  | ||||
|     def __str__(self): | ||||
| @@ -163,7 +165,7 @@ class Server(Hashable): | ||||
|             if member.id == owner_id: | ||||
|                 self.owner = member | ||||
|  | ||||
|             self.add_member(member) | ||||
|             self._add_member(member) | ||||
|  | ||||
|         for presence in guild.get('presences', []): | ||||
|             user_id = presence['user']['id'] | ||||
| @@ -181,7 +183,7 @@ class Server(Hashable): | ||||
|             channels = guild['channels'] | ||||
|             for c in channels: | ||||
|                 channel = Channel(server=self, **c) | ||||
|                 self.add_channel(channel) | ||||
|                 self._add_channel(channel) | ||||
|  | ||||
|         afk_id = guild.get('afk_channel_id') | ||||
|         self.afk_channel = self.get_channel(afk_id) | ||||
|   | ||||
| @@ -56,40 +56,40 @@ class ConnectionState: | ||||
|     def servers(self): | ||||
|         return self._servers.values() | ||||
|  | ||||
|     def get_server(self, server_id): | ||||
|     def _get_server(self, server_id): | ||||
|         return self._servers.get(server_id) | ||||
|  | ||||
|     def add_server(self, server): | ||||
|     def _add_server(self, server): | ||||
|         self._servers[server.id] = server | ||||
|  | ||||
|     def remove_server(self, server): | ||||
|     def _remove_server(self, server): | ||||
|         self._servers.pop(server.id, None) | ||||
|  | ||||
|     @property | ||||
|     def private_channels(self): | ||||
|         return self._private_channels.values() | ||||
|  | ||||
|     def get_private_channel(self, channel_id): | ||||
|     def _get_private_channel(self, channel_id): | ||||
|         return self._private_channels.get(channel_id) | ||||
|  | ||||
|     def get_private_channel_by_user(self, user_id): | ||||
|     def _get_private_channel_by_user(self, user_id): | ||||
|         return self._private_channels_by_user.get(user_id) | ||||
|  | ||||
|     def add_private_channel(self, channel): | ||||
|     def _add_private_channel(self, channel): | ||||
|         self._private_channels[channel.id] = channel | ||||
|         self._private_channels_by_user[channel.user.id] = channel | ||||
|  | ||||
|     def remove_private_channel(self, channel): | ||||
|     def _remove_private_channel(self, channel): | ||||
|         self._private_channels.pop(channel.id, None) | ||||
|         self._private_channels_by_user.pop(channel.user.id, None) | ||||
|  | ||||
|     def _get_message(self, msg_id): | ||||
|         return utils.find(lambda m: m.id == msg_id, self.messages) | ||||
|  | ||||
|     def _add_server(self, guild): | ||||
|     def _add_server_from_data(self, guild): | ||||
|         server = Server(**guild) | ||||
|         server.me = server.get_member(self.user.id) | ||||
|         self.add_server(server) | ||||
|         self._add_server(server) | ||||
|         return server | ||||
|  | ||||
|     def parse_ready(self, data): | ||||
| @@ -97,10 +97,10 @@ class ConnectionState: | ||||
|         guilds = data.get('guilds') | ||||
|  | ||||
|         for guild in guilds: | ||||
|             self._add_server(guild) | ||||
|             self._add_server_from_data(guild) | ||||
|  | ||||
|         for pm in data.get('private_channels'): | ||||
|             self.add_private_channel(PrivateChannel(id=pm['id'], | ||||
|             self._add_private_channel(PrivateChannel(id=pm['id'], | ||||
|                                      user=User(**pm['recipient']))) | ||||
|  | ||||
|         # we're all ready | ||||
| @@ -133,7 +133,7 @@ class ConnectionState: | ||||
|             older_message = message | ||||
|  | ||||
|     def parse_presence_update(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             status = data.get('status') | ||||
|             user = data['user'] | ||||
| @@ -158,16 +158,16 @@ class ConnectionState: | ||||
|         self.user = User(**data) | ||||
|  | ||||
|     def parse_channel_delete(self, data): | ||||
|         server =  self.get_server(data.get('guild_id')) | ||||
|         server =  self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             channel_id = data.get('id') | ||||
|             channel = server.get_channel(channel_id) | ||||
|             if channel is not None: | ||||
|                 server.remove_channel(channel) | ||||
|                 server._remove_channel(channel) | ||||
|                 self.dispatch('channel_delete', channel) | ||||
|  | ||||
|     def parse_channel_update(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             channel_id = data.get('id') | ||||
|             channel = server.get_channel(channel_id) | ||||
| @@ -183,33 +183,33 @@ class ConnectionState: | ||||
|             recipient = User(**data.get('recipient')) | ||||
|             pm_id = data.get('id') | ||||
|             channel = PrivateChannel(id=pm_id, user=recipient) | ||||
|             self.add_private_channel(channel) | ||||
|             self._add_private_channel(channel) | ||||
|         else: | ||||
|             server = self.get_server(data.get('guild_id')) | ||||
|             server = self._get_server(data.get('guild_id')) | ||||
|             if server is not None: | ||||
|                 channel = Channel(server=server, **data) | ||||
|                 server.add_channel(channel) | ||||
|                 server._add_channel(channel) | ||||
|  | ||||
|         self.dispatch('channel_create', channel) | ||||
|  | ||||
|     def parse_guild_member_add(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         member = Member(server=server, deaf=False, mute=False, **data) | ||||
|         member.roles.append(server.default_role) | ||||
|         server.add_member(member) | ||||
|         server._add_member(member) | ||||
|         self.dispatch('member_join', member) | ||||
|  | ||||
|     def parse_guild_member_remove(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             user_id = data['user']['id'] | ||||
|             member = server.get_member(user_id) | ||||
|             if member is not None: | ||||
|                 server.remove_member(member) | ||||
|                 server._remove_member(member) | ||||
|                 self.dispatch('member_remove', member) | ||||
|  | ||||
|     def parse_guild_member_update(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         user_id = data['user']['id'] | ||||
|         member = server.get_member(user_id) | ||||
|         if member is not None: | ||||
| @@ -232,7 +232,7 @@ class ConnectionState: | ||||
|             # GUILD_CREATE with unavailable in the response | ||||
|             # usually means that the server has become available | ||||
|             # and is therefore in the cache | ||||
|             server = self.get_server(data.get('id')) | ||||
|             server = self._get_server(data.get('id')) | ||||
|             if server is not None: | ||||
|                 server.unavailable = False | ||||
|                 self.dispatch('server_available', server) | ||||
| @@ -246,18 +246,18 @@ class ConnectionState: | ||||
|             # unavailable during the READY event and is now | ||||
|             # available, so it isn't in the cache... | ||||
|  | ||||
|         server = self._add_server(data) | ||||
|         server = self._add_server_from_data(data) | ||||
|         self.dispatch('server_join', server) | ||||
|  | ||||
|     def parse_guild_update(self, data): | ||||
|         server = self.get_server(data.get('id')) | ||||
|         server = self._get_server(data.get('id')) | ||||
|         if server is not None: | ||||
|             old_server = copy.copy(server) | ||||
|             server._from_data(data) | ||||
|             self.dispatch('server_update', old_server, server) | ||||
|  | ||||
|     def parse_guild_delete(self, data): | ||||
|         server = self.get_server(data.get('id')) | ||||
|         server = self._get_server(data.get('id')) | ||||
|         if server is None: | ||||
|             return | ||||
|  | ||||
| @@ -271,7 +271,7 @@ class ConnectionState: | ||||
|         # do a cleanup of the messages cache | ||||
|         self.messages = deque((msg for msg in self.messages if msg.server != server), maxlen=self.max_messages) | ||||
|  | ||||
|         self.remove_server(server) | ||||
|         self._remove_server(server) | ||||
|         self.dispatch('server_remove', server) | ||||
|  | ||||
|  | ||||
| @@ -281,7 +281,7 @@ class ConnectionState: | ||||
|         # hence we don't remove it from cache or do anything | ||||
|         # strange with it, the main purpose of this event | ||||
|         # is mainly to dispatch to another event worth listening to for logging | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             user_id = data.get('user', {}).get('id') | ||||
|             member = utils.get(server.members, id=user_id) | ||||
| @@ -289,14 +289,14 @@ class ConnectionState: | ||||
|                 self.dispatch('member_ban', member) | ||||
|  | ||||
|     def parse_guild_ban_remove(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             if 'user' in data: | ||||
|                 user = User(**data['user']) | ||||
|                 self.dispatch('member_unban', server, user) | ||||
|  | ||||
|     def parse_guild_role_create(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         role_data = data.get('role', {}) | ||||
|         everyone = server.id == role_data.get('id') | ||||
|         role = Role(everyone=everyone, **role_data) | ||||
| @@ -304,7 +304,7 @@ class ConnectionState: | ||||
|         self.dispatch('server_role_create', server, role) | ||||
|  | ||||
|     def parse_guild_role_delete(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             role_id = data.get('role_id') | ||||
|             role = utils.find(lambda r: r.id == role_id, server.roles) | ||||
| @@ -316,7 +316,7 @@ class ConnectionState: | ||||
|                 self.dispatch('server_role_delete', server, role) | ||||
|  | ||||
|     def parse_guild_role_update(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             role_id = data['role']['id'] | ||||
|             role = utils.find(lambda r: r.id == role_id, server.roles) | ||||
| @@ -326,7 +326,7 @@ class ConnectionState: | ||||
|                 self.dispatch('server_role_update', old_role, role) | ||||
|  | ||||
|     def parse_voice_state_update(self, data): | ||||
|         server = self.get_server(data.get('guild_id')) | ||||
|         server = self._get_server(data.get('guild_id')) | ||||
|         if server is not None: | ||||
|             updated_members = server._update_voice_state(data) | ||||
|             self.dispatch('voice_state_update', *updated_members) | ||||
| @@ -358,6 +358,6 @@ class ConnectionState: | ||||
|             if channel is not None: | ||||
|                 return channel | ||||
|  | ||||
|         pm = self.get_private_channel(id) | ||||
|         pm = self._get_private_channel(id) | ||||
|         if pm is not None: | ||||
|             return pm | ||||
|   | ||||
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