Fix code style issues with Black

This commit is contained in:
Lint Action
2021-09-05 21:34:20 +00:00
parent a23dae8604
commit 7513c2138f
108 changed files with 5369 additions and 4858 deletions

View File

@@ -5,13 +5,13 @@ import discord
# Defines a custom button that contains the logic of the game.
# The ['TicTacToe'] bit is for type hinting purposes to tell your IDE or linter
# what the type of `self.view` is. It is not required.
class TicTacToeButton(discord.ui.Button['TicTacToe']):
class TicTacToeButton(discord.ui.Button["TicTacToe"]):
def __init__(self, x: int, y: int):
# A label is required, but we don't need one so a zero-width space is used
# The row parameter tells the View which row to place the button under.
# A View can only contain up to 5 rows -- each row can only have 5 buttons.
# Since a Tic Tac Toe grid is 3x3 that means we have 3 rows and 3 columns.
super().__init__(style=discord.ButtonStyle.secondary, label='\u200b', row=y)
super().__init__(style=discord.ButtonStyle.secondary, label="\u200b", row=y)
self.x = x
self.y = y
@@ -26,14 +26,14 @@ class TicTacToeButton(discord.ui.Button['TicTacToe']):
if view.current_player == view.X:
self.style = discord.ButtonStyle.danger
self.label = 'X'
self.label = "X"
self.disabled = True
view.board[self.y][self.x] = view.X
view.current_player = view.O
content = "It is now O's turn"
else:
self.style = discord.ButtonStyle.success
self.label = 'O'
self.label = "O"
self.disabled = True
view.board[self.y][self.x] = view.O
view.current_player = view.X
@@ -42,9 +42,9 @@ class TicTacToeButton(discord.ui.Button['TicTacToe']):
winner = view.check_board_winner()
if winner is not None:
if winner == view.X:
content = 'X won!'
content = "X won!"
elif winner == view.O:
content = 'O won!'
content = "O won!"
else:
content = "It's a tie!"
@@ -121,13 +121,12 @@ class TicTacToe(discord.ui.View):
class TicTacToeBot(commands.Bot):
def __init__(self):
super().__init__(
command_prefix=commands.when_mentioned_or('$'),
intents=discord.Intents(guilds=True, messages=True)
command_prefix=commands.when_mentioned_or("$"), intents=discord.Intents(guilds=True, messages=True)
)
async def on_ready(self):
print(f'Logged in as {self.user} (ID: {self.user.id})')
print('------')
print(f"Logged in as {self.user} (ID: {self.user.id})")
print("------")
bot = TicTacToeBot()
@@ -136,7 +135,7 @@ bot = TicTacToeBot()
@bot.command()
async def tic(ctx: commands.Context):
"""Starts a tic-tac-toe game with yourself."""
await ctx.send('Tic Tac Toe: X goes first', view=TicTacToe())
await ctx.send("Tic Tac Toe: X goes first", view=TicTacToe())
bot.run('token')
bot.run("token")