All guilds require chunking if opting into it
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		| @@ -763,12 +763,9 @@ class ConnectionState: | |||||||
|             return |             return | ||||||
|  |  | ||||||
|         # check if it requires chunking |         # check if it requires chunking | ||||||
|         if guild.large: |         if self._fetch_offline: | ||||||
|             # since we're not waiting for 'useful' READY we'll just |             asyncio.ensure_future(self._chunk_and_dispatch(guild, unavailable), loop=self.loop) | ||||||
|             # do the chunk request here if wanted |             return | ||||||
|             if self._fetch_offline: |  | ||||||
|                 asyncio.ensure_future(self._chunk_and_dispatch(guild, unavailable), loop=self.loop) |  | ||||||
|                 return |  | ||||||
|  |  | ||||||
|         # Dispatch available if newly available |         # Dispatch available if newly available | ||||||
|         if unavailable is False: |         if unavailable is False: | ||||||
|   | |||||||
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