Remove owner_id from Server and use owner instead.

owner will be the actual Member who owns the server.
This commit is contained in:
Rapptz
2015-09-04 23:56:00 -04:00
parent e11aaa0566
commit 568c2a773b
2 changed files with 9 additions and 4 deletions

View File

@ -127,6 +127,7 @@ class Client(object):
def _add_server(self, guild):
guild['roles'] = [Role(**role) for role in guild['roles']]
members = guild['members']
owner = guild['owner_id']
for i, member in enumerate(members):
roles = member['roles']
for j, roleid in enumerate(roles):
@ -135,6 +136,10 @@ class Client(object):
roles[j] = role
members[i] = Member(**member)
# found the member that owns the server
if members[i].id == owner:
owner = members[i]
for presence in guild['presences']:
user_id = presence['user']['id']
member = next((m for m in members if m.id == user_id), None)
@ -143,7 +148,7 @@ class Client(object):
member.game_id = presence['game_id']
server = Server(**guild)
server = Server(owner=owner, **guild)
# give all the members their proper server
for member in server.members: