Change raw events to use slotted data models instead of parameters.

This allows for internal changes in Discord to not cause a breaking
change every time something changes.

Also implements #1214 which adds guild_id to every event where
applicable.

This is a breaking change.
This commit is contained in:
Rapptz
2018-04-14 02:23:38 -04:00
parent e04629999b
commit 56650ae7c2
3 changed files with 233 additions and 59 deletions

View File

@ -31,6 +31,7 @@ from .emoji import Emoji, PartialEmoji
from .message import Message
from .relationship import Relationship
from .channel import *
from .raw_models import *
from .member import Member
from .role import Role
from .enums import ChannelType, try_enum, Status
@ -243,6 +244,17 @@ class ConnectionState:
for chunk in range(math.ceil(guild._member_count / 1000)):
yield self.receive_chunk(guild.id)
def _get_guild_channel(self, data):
try:
guild = self._get_guild(int(data['guild_id']))
except KeyError:
channel = self.get_channel(int(data['channel_id']))
guild = None
else:
channel = guild and guild.get_channel(int(data['channel_id']))
return channel, guild
@asyncio.coroutine
def request_offline_members(self, guilds):
# get all the chunks
@ -330,34 +342,33 @@ class ConnectionState:
self.dispatch('resumed')
def parse_message_create(self, data):
channel = self.get_channel(int(data['channel_id']))
channel, _ = self._get_guild_channel(data)
message = Message(channel=channel, data=data, state=self)
self.dispatch('message', message)
self._messages.append(message)
def parse_message_delete(self, data):
message_id = int(data['id'])
channel_id = int(data['channel_id'])
self.dispatch('raw_message_delete', message_id, channel_id)
raw = RawMessageDeleteEvent(data)
self.dispatch('raw_message_delete', raw)
found = self._get_message(message_id)
found = self._get_message(raw.message_id)
if found is not None:
self.dispatch('message_delete', found)
self._messages.remove(found)
def parse_message_delete_bulk(self, data):
message_ids = { int(x) for x in data.get('ids', []) }
channel_id = int(data['channel_id'])
self.dispatch('raw_bulk_message_delete', message_ids, channel_id)
to_be_deleted = [message for message in self._messages if message.id in message_ids]
raw = RawBulkMessageDeleteEvent(data)
self.dispatch('raw_bulk_message_delete', raw)
to_be_deleted = [message for message in self._messages if message.id in raw.message_ids]
for msg in to_be_deleted:
self.dispatch('message_delete', msg)
self._messages.remove(msg)
def parse_message_update(self, data):
message_id = int(data['id'])
self.dispatch('raw_message_edit', message_id, data)
message = self._get_message(message_id)
raw = RawMessageUpdateEvent(data)
self.dispatch('raw_message_edit', raw)
message = self._get_message(raw.message_id)
if message is not None:
older_message = copy.copy(message)
if 'call' in data:
@ -372,54 +383,47 @@ class ConnectionState:
self.dispatch('message_edit', older_message, message)
def parse_message_reaction_add(self, data):
message_id = int(data['message_id'])
user_id = int(data['user_id'])
channel_id = int(data['channel_id'])
emoji_data = data['emoji']
emoji_id = utils._get_as_snowflake(emoji_data, 'id')
emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
self.dispatch('raw_reaction_add', emoji, message_id, channel_id, user_id)
raw = RawReactionActionEvent(data, emoji)
self.dispatch('raw_reaction_add', raw)
# rich interface here
message = self._get_message(message_id)
message = self._get_message(raw.message_id)
if message is not None:
emoji = self._upgrade_partial_emoji(emoji)
reaction = message._add_reaction(data, emoji, user_id)
user = self._get_reaction_user(message.channel, user_id)
reaction = message._add_reaction(data, emoji, raw.user_id)
user = self._get_reaction_user(message.channel, raw.user_id)
if user:
self.dispatch('reaction_add', reaction, user)
def parse_message_reaction_remove_all(self, data):
message_id = int(data['message_id'])
channel_id = int(data['channel_id'])
self.dispatch('raw_reaction_clear', message_id, channel_id)
raw = RawReactionClearEvent(data)
self.dispatch('raw_reaction_clear', raw)
message = self._get_message(message_id)
message = self._get_message(raw.message_id)
if message is not None:
old_reactions = message.reactions.copy()
message.reactions.clear()
self.dispatch('reaction_clear', message, old_reactions)
def parse_message_reaction_remove(self, data):
message_id = int(data['message_id'])
user_id = int(data['user_id'])
channel_id = int(data['channel_id'])
emoji_data = data['emoji']
emoji_id = utils._get_as_snowflake(emoji_data, 'id')
emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
self.dispatch('raw_reaction_remove', emoji, message_id, channel_id, user_id)
raw = RawReactionActionEvent(data, emoji)
self.dispatch('raw_reaction_remove', raw)
message = self._get_message(message_id)
message = self._get_message(raw.message_id)
if message is not None:
emoji = self._upgrade_partial_emoji(emoji)
try:
reaction = message._remove_reaction(data, emoji, user_id)
reaction = message._remove_reaction(data, emoji, raw.user_id)
except (AttributeError, ValueError) as e: # eventual consistency lol
pass
else:
user = self._get_reaction_user(message.channel, user_id)
user = self._get_reaction_user(message.channel, raw.user_id)
if user:
self.dispatch('reaction_remove', reaction, user)
@ -804,14 +808,14 @@ class ConnectionState:
compat.create_task(vc._create_socket(key_id, data))
def parse_typing_start(self, data):
channel = self.get_channel(int(data['channel_id']))
channel, guild = self._get_guild_channel(data)
if channel is not None:
member = None
user_id = utils._get_as_snowflake(data, 'user_id')
if isinstance(channel, DMChannel):
member = channel.recipient
elif isinstance(channel, TextChannel):
member = channel.guild.get_member(user_id)
member = guild.get_member(user_id)
elif isinstance(channel, GroupChannel):
member = utils.find(lambda x: x.id == user_id, channel.recipients)