Give members their server as an attribute.
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@ -76,6 +76,9 @@ class Member(User):
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.. attribute:: game_id
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The game ID that the user is currently playing. Could be None if no game is being played.
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.. attribute:: server
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The :class:`Server` that the member belongs to.
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"""
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def __init__(self, deaf, joined_at, user, roles, mute):
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@ -86,6 +89,7 @@ class Member(User):
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self.roles = roles
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self.status = 'offline'
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self.game_id = None
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self.server = None
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class Server(object):
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"""Represents a Discord server.
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