Add Role.server attribute.
This breaks events that expected a server parameter for the role events.
This commit is contained in:
@ -476,10 +476,9 @@ class ConnectionState:
|
||||
def parse_guild_role_create(self, data):
|
||||
server = self._get_server(data.get('guild_id'))
|
||||
role_data = data.get('role', {})
|
||||
everyone = server.id == role_data.get('id')
|
||||
role = Role(everyone=everyone, **role_data)
|
||||
role = Role(server=server, **role_data)
|
||||
server.roles.append(role)
|
||||
self.dispatch('server_role_create', server, role)
|
||||
self.dispatch('server_role_create', role)
|
||||
|
||||
def parse_guild_role_delete(self, data):
|
||||
server = self._get_server(data.get('guild_id'))
|
||||
@ -491,7 +490,7 @@ class ConnectionState:
|
||||
except ValueError:
|
||||
return
|
||||
else:
|
||||
self.dispatch('server_role_delete', server, role)
|
||||
self.dispatch('server_role_delete', role)
|
||||
|
||||
def parse_guild_role_update(self, data):
|
||||
server = self._get_server(data.get('guild_id'))
|
||||
|
Reference in New Issue
Block a user