Add support for channel creation events.
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		@@ -64,12 +64,15 @@ All events are 'sandboxed', in that if an exception is thrown while the event is
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    :param game_id: The game ID that the user is playing. Can be None.
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.. function:: on_channel_delete(channel)
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              on_channel_create(channel)
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    Called whenever a channel is removed from a server.
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    Called whenever a channel is removed or added from a server.
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    Note that you can get the server from :attr:`Channel.server`.
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    :func:`on_channel_create` could also pass in a :class:`PrivateChannel` depending
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    on the value of :attr:`Channel.is_private`.
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    :param channel: The :class:`Channel` that got deleted.
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    :param channel: The :class:`Channel` that got added or deleted.
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Data Classes
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--------------
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