Use a regular boolean instead of asyncio.Event for close status.
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		| @@ -170,7 +170,7 @@ class Client: | ||||
|                                            syncer=self._syncer, http=self.http, loop=self.loop, **options) | ||||
|  | ||||
|         self._connection.shard_count = self.shard_count | ||||
|         self._closed = asyncio.Event(loop=self.loop) | ||||
|         self._closed = False | ||||
|         self._ready = asyncio.Event(loop=self.loop) | ||||
|         self._connection._get_websocket = lambda g: self.ws | ||||
|  | ||||
| @@ -478,11 +478,11 @@ class Client: | ||||
|  | ||||
|         Closes the connection to discord. | ||||
|         """ | ||||
|         if self.is_closed(): | ||||
|         if self._closed: | ||||
|             return | ||||
|  | ||||
|         await self.http.close() | ||||
|         self._closed.set() | ||||
|         self._closed = True | ||||
|  | ||||
|         for voice in self.voice_clients: | ||||
|             try: | ||||
| @@ -503,7 +503,7 @@ class Client: | ||||
|         and :meth:`.is_ready` both return ``False`` along with the bot's internal | ||||
|         cache cleared. | ||||
|         """ | ||||
|         self._closed.clear() | ||||
|         self._closed = False | ||||
|         self._ready.clear() | ||||
|         self._connection.clear() | ||||
|         self.http.recreate() | ||||
| @@ -591,7 +591,7 @@ class Client: | ||||
|  | ||||
|     def is_closed(self): | ||||
|         """:class:`bool`: Indicates if the websocket connection is closed.""" | ||||
|         return self._closed.is_set() | ||||
|         return self._closed | ||||
|  | ||||
|     @property | ||||
|     def activity(self): | ||||
|   | ||||
| @@ -280,7 +280,7 @@ class AutoShardedClient(Client): | ||||
|         if self.is_closed(): | ||||
|             return | ||||
|  | ||||
|         self._closed.set() | ||||
|         self._closed = True | ||||
|  | ||||
|         for vc in self.voice_clients: | ||||
|             try: | ||||
|   | ||||
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