Make FAQ use change_presence instead of change_status.
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@ -94,11 +94,11 @@ General questions regarding library usage belong here.
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How do I set the "Playing" status?
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How do I set the "Playing" status?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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There is a method for this under :class:`Client` called :meth:`Client.change_status`. The relevant aspect of this is its
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There is a method for this under :class:`Client` called :meth:`Client.change_presence`. The relevant aspect of this is its
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``game`` keyword argument which takes in a :class:`Game` object. Putting both of these pieces of info together, you get the
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``game`` keyword argument which takes in a :class:`Game` object. Putting both of these pieces of info together, you get the
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following: ::
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following: ::
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await client.change_status(game=discord.Game(name='my game'))
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await client.change_presence(game=discord.Game(name='my game'))
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How do I send a message to a specific channel?
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How do I send a message to a specific channel?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@ -133,9 +133,9 @@ The second is by passing the file name directly: ::
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How can I add a reaction to a message?
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How can I add a reaction to a message?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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You use the :meth:`Client.add_reaction` method.
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You use the :meth:`Client.add_reaction` method.
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If you want to use unicode emoji, you must pass a valid unicode code point in a string. In your code, you can write this in a few different ways:
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If you want to use unicode emoji, you must pass a valid unicode code point in a string. In your code, you can write this in a few different ways:
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- ``'👍'``
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- ``'👍'``
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- ``'\U0001F44D'``
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- ``'\U0001F44D'``
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