Add Guild.chunk and deprecated Client.request_offline_members
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@ -379,6 +379,7 @@ class Client:
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print('Ignoring exception in {}'.format(event_method), file=sys.stderr)
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traceback.print_exc()
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@utils.deprecated('Guild.chunk')
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async def request_offline_members(self, *guilds):
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r"""|coro|
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@ -394,7 +395,7 @@ class Client:
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.. warning::
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This method is deprecated.
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This method is deprecated. Use :meth:`Guild.chunk` instead.
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Parameters
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-----------
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@ -2037,6 +2037,23 @@ class Guild(Hashable):
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return Widget(state=self._state, data=data)
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async def chunk(self, *, cache=True):
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"""|coro|
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Requests all members that belong to this guild. In order to use this,
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:meth:`Intents.members` must be enabled.
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This is a websocket operation and can be slow.
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.. versionadded:: 1.5
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Parameters
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-----------
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cache: :class:`bool`
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Whether to cache the members as well.
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"""
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return await self._state.chunk_guild(self, cache=cache)
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async def query_members(self, query=None, *, limit=5, user_ids=None, cache=True):
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"""|coro|
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@ -2049,16 +2066,15 @@ class Guild(Hashable):
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Parameters
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-----------
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query: :class:`str`
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The string that the username's start with. An empty string
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requests all members.
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query: Optional[:class:`str`]
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The string that the username's start with.
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limit: :class:`int`
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The maximum number of members to send back. This must be
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a number between 1 and 100.
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a number between 5 and 100.
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cache: :class:`bool`
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Whether to cache the members internally. This makes operations
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such as :meth:`get_member` work for those that matched.
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user_ids: List[:class:`int`]
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user_ids: Optional[List[:class:`int`]]
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List of user IDs to search for. If the user ID is not in the guild then it won't be returned.
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.. versionadded:: 1.4
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@ -333,6 +333,7 @@ class AutoShardedClient(Client):
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"""Mapping[int, :class:`ShardInfo`]: Returns a mapping of shard IDs to their respective info object."""
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return { shard_id: ShardInfo(parent, self.shard_count) for shard_id, parent in self.__shards.items() }
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@utils.deprecated('Guild.chunk')
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async def request_offline_members(self, *guilds):
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r"""|coro|
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@ -348,7 +349,7 @@ class AutoShardedClient(Client):
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.. warning::
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This method is deprecated.
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This method is deprecated. Use :meth:`Guild.chunk` instead.
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Parameters
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-----------
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@ -57,12 +57,28 @@ from .object import Object
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from .invite import Invite
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class ChunkRequest:
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__slots__ = ('guild_id', 'nonce', 'future')
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def __init__(self, guild_id, future):
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def __init__(self, guild_id, future, resolver, *, cache=True):
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self.guild_id = guild_id
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self.resolver = resolver
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self.cache = cache
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self.nonce = os.urandom(16).hex()
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self.future = future
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self.buffer = [] # List[Member]
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def add_members(self, members):
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self.buffer.extend(members)
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if self.cache:
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guild = self.resolver(self.guild_id)
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if guild is None:
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return
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for member in members:
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existing = guild.get_member(member.id)
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if existing is None or existing.joined_at is None:
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guild._add_member(member)
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def done(self):
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self.future.set_result(self.buffer)
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log = logging.getLogger(__name__)
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@ -150,7 +166,7 @@ class ConnectionState:
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# to reconnect loops which cause mass allocations and deallocations.
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gc.collect()
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def process_chunk_requests(self, guild_id, nonce, members):
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def process_chunk_requests(self, guild_id, nonce, members, complete):
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removed = []
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for i, request in enumerate(self._chunk_requests):
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future = request.future
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@ -159,8 +175,10 @@ class ConnectionState:
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continue
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if request.guild_id == guild_id and request.nonce == nonce:
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future.set_result(members)
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removed.append(i)
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request.add_members(members)
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if complete:
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request.done()
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removed.append(i)
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for index in reversed(removed):
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del self._chunk_requests[index]
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@ -324,19 +342,13 @@ class ConnectionState:
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raise RuntimeError('Somehow do not have a websocket for this guild_id')
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future = self.loop.create_future()
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request = ChunkRequest(guild.id, future)
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request = ChunkRequest(guild.id, future, self._get_guild, cache=cache)
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self._chunk_requests.append(request)
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try:
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# start the query operation
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await ws.request_chunks(guild_id, query=query, limit=limit, user_ids=user_ids, nonce=request.nonce)
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members = await asyncio.wait_for(future, timeout=30.0)
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if cache:
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for member in members:
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guild._add_member(member)
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return members
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return await asyncio.wait_for(future, timeout=30.0)
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except asyncio.TimeoutError:
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log.warning('Timed out waiting for chunks with query %r and limit %d for guild_id %d', query, limit, guild_id)
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raise
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@ -741,9 +753,10 @@ class ConnectionState:
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return self._add_guild_from_data(data)
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async def chunk_guild(self, guild, *, wait=True):
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async def chunk_guild(self, guild, *, wait=True, cache=None):
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cache = cache or self._cache_members
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future = self.loop.create_future()
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request = ChunkRequest(guild.id, future)
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request = ChunkRequest(guild.id, future, self._get_guild, cache=cache)
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self._chunk_requests.append(request)
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await self.chunker(guild.id, nonce=request.nonce)
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if wait:
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@ -887,14 +900,8 @@ class ConnectionState:
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guild = self._get_guild(guild_id)
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members = [Member(guild=guild, data=member, state=self) for member in data.get('members', [])]
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log.debug('Processed a chunk for %s members in guild ID %s.', len(members), guild_id)
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if self._cache_members:
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for member in members:
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existing = guild.get_member(member.id)
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if existing is None or existing.joined_at is None:
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guild._add_member(member)
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if data.get('chunk_index', 0) + 1 == data.get('chunk_count'):
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self.process_chunk_requests(guild_id, data.get('nonce'), members)
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complete = data.get('chunk_index', 0) + 1 == data.get('chunk_count')
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self.process_chunk_requests(guild_id, data.get('nonce'), members, complete)
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def parse_guild_integrations_update(self, data):
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guild = self._get_guild(int(data['guild_id']))
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@ -1069,7 +1076,7 @@ class AutoShardedConnectionState(ConnectionState):
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current_bucket.append(future)
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else:
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future = self.loop.create_future()
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future.set_result(True)
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future.set_result([])
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processed.append((guild, future))
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